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June Update Post

🕑 Added 2025-06-26 11:23:13 +0000 UTC

Comments

LockeandKeynes

Having thought about it a bit now, I like the idea of having area specific curses like Egypt Elton suggested, with the addition of Every X enemies you defeat in each area, the curse from that area intensifies in some way. I think this layers nicely with the quests that want you to defeat enemies in a certain area, and makes where you choose to farm a more interesting and impactful decision for long runs.

Civil

Personally I rather not have curses added to hardmode. Optional areas, optional loot or perk challenges, or even just the tower and arena work well in that way for me. Imo, I think 'gimmicking' isn't the solution in this case to adding layers to hardmode.


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