Jeremy Estrellado
patreon
WEEK 12 / Part 2 / 2025
🕑 Added 2025-10-14 05:51:23 +0000 UTCIn my last stream, I worked through fixing mesh baking issues in Blender, creating RGB masks with edge, moss, and grime effects in Substance Painter, and importing everything into Unreal Engine.
I also implemented a mesh painting system for moss placement and discovered a handy shift+click shortcut for copying material attributes that I've been doing manually this whole time!