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SCAR SKSE

🕑 Added 2022-05-16 12:52:44 +0000 UTC
SCAR SKSE

Comments

Killa

id advise backing up all your stuff before you run that patcher

Monitor144hz

Yes, only the ones included in SCAR SKSE are prepatched. Every other animation must be patched.

If I have the default MCO/ADXP MikeNike's animations, do I need to run the patcher?

FeNiCMo

My dream finally came true. Thank you for your amazing work, Monitor144hz and Maxsu. Now I can enjoy slaughtering bandits alongside Kaidan with Anchor’s new Katana animations.

Fred D.

[00:00] Checking for Errors in [FE 000] SCAR.esp [00:00] SCAR_NPCNormalAttack [IDLE:FE000CBB] [00:00] IDLE -> ObjectID 005CBB is invalid for a light module.

Killa

will this also require a new game?

Monitor144hz

Coming soon, check back in about 15 minutes

Monitor144hz

I'll put out a hotfix for this now EDIT: Seems to be some sort of obscure bug because SCAR.esp has only two records and both of them are within the valid range.

Killa

where is the patcher?

DJLegends

wait doe this has 1.6 support?

ReiSaizel

Hi Monitor144hz, Great Mod btw. However, when I ran Loot with this new version, I'm getting a message saying SCAR.esp "This plugin contains records that have FormIDs outside the valid range for an ESL plugin\. Using this plugin will cause irreversible damage to your game saves\" Is this intended? Edit: Changed the ESL flagged to ESP and the error disappeared.

Monitor144hz

Roughly in the next hour or so.

Daniel

When is the scar skse patcher will be ready? so we can use our own animations?


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