Book Of Stealth Beta v0.2
🕑 Added 2022-07-15 13:59:19 +0000 UTCFeatures:
- Updated high resolution mask textures! (Thanks to Willow for this)
- Craftable mask variants.
- Mask support for beast races (Argonians, Khajit)
- Shadow blending! (available for DB and nightingale armor only atm)
- Customizable sentry spacing distance (decide how far apart sentries should be).
- Robust MCM Menu.
Bugfixes:
- Fixed mask bounties not registering properly
Coming Next:
- Detection AI tweaks, customizable detection settings on a per weather and time basis via MCM. Designed to be an accessible, user-customizable alternative to RAID.
- Weather based detection, except now it's implemented in the cleanest way possible with FULL weather transition sync down to the second (no more deaf enemies when it's only a bit of light rain). And no detection wonkiness like the early versions of DWTBD
- Race based detection for vampires (night vision), khajit (nighteye), and wildlife (scent).
- Full NPC and follower support for smoke bombs and masks.
- Blending in with crowds.
NOT Mid save update safe. Requires a new playthrough.
Comments
Monitor144hz
yeah going to fix it in the update coming today
Wren
Are followers and random civilians supposed to have the sentry horn? Because i noticed camilla valerius with one on my last playthrough and lucien basically uses it in every battle
Monitor144hz
yeah, that's a good idea
Darren Jones
Just an idea of something that could be useful and fun perhaps youve already thought of it. To have the ability to throw a rock or something to distract the Sentries so you can get by them. Kinda like how the throw voice shout works but more localized so it only grabs one guard instead of every guard around. As far now i use arrows but this most times triggers a combat response which makes them blow their horn. Anyways, great mod with lots of potential here it feels like what Vanilla Stealth shouldve been.
Keithy
This update is pretty great! Are you going to balance the AI detection for ENB too? Lux is pretty great.
corvoassasin12
Yeah it seems to work fine on a new save. Is there any way to update without starting a new playthrough though? I'm 1000 saves deep and I don't want to miss on future updates as well...
Infinity
Happens aswell to me
Monitor144hz
maybe I'll add it, I'll think about it. If it does get added it'll be toggleable via MCM
Monitor144hz
Does this happen on a new save?
corvoassasin12
Follow up, I can't even shout anymore, it would just play the equip animation instead. Reverting to v1.4 for now.
corvoassasin12
After updating, my character would occasionally play the 'mask up' animation randomly, and equipping a face mask would play the animation but the mask is not visible on your character.
Artorias
One question will their be funtional application to making certain helmets classify I mostly refer to full face covering ones like Daedric just thought it would be cool to use a helmet of that sort as one too since you can't really identify who they are although then again strange daedric guy would be kinda terrifying regardless