SAIL (Arkham Style Attack Indicators)
🕑 Added 2022-09-02 21:03:59 +0000 UTCInstall Instructions:
1. Make sure you have SPID and Scrambled Bugs installed and active. In the json for Scrambled Bugs, make sure "attachHitEffectArt" is set to true, otherwise you won't see the mod working in game.
2. Install, play.
3. Do not compact formIDs for ESL as the esp will be updated in the future, unless you know what you're doing.
FAQs:
Q: The indicator shows only right before attacking, why is it so fast?
A: It uses preHitFrame and HitFrame events in animation files, the time between the indicator popping up and the actual hit varies from animation to animation. There will be an update that should make the indicator show up sooner for those that want it.
Q: Does this mod support MCO/SCAR/SKYSA/ABR/CGO/x mod attack animations?
A: Yes [gigachad moment]
Q: Do I need to run Nemesis, because it includes behavior files?
A: No. This is NIF Behavior, no need for Nemesis (for now)
Q: Will you add x feature?
A: Ranged attack indicators are planned. So is perilous attack indicators for other mods that might want it (like valhalla or inpa sekiro). MCM will also be coming.
I've been busy these last few weeks, and it's going to get busier. But Book Of Stealth will be updated in the first half of this month and a lot more of my current projects should also be released in beta.
Enjoy!
Comments
Monitor144hz
Yes
Hưng Trịnh
yes i have all the requirement, i also edited the json file too
Monitor144hz
Make sure you have SPID and Scrambled Bugs installed and active. In the json for Scrambled Bugs, make sure "attachHitEffectArt" is set to true
Hưng Trịnh
doens't work on my end somehow :( have every requirement, maybe conflicting with some of my hud mod? or maybe this only for AE?
Khairul Hailmie
Does the indicator can be change?
MomsCreditCard
by azura by azura by azura