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Animated Inventory v1.0.0-beta

🕑 Added 2023-10-14 18:34:20 +0000 UTC
Animated Inventory v1.0.0-beta

Comments

Monitor144hz

reach out to me on the modding guild discord!

Pinya

dude, there are problems with this mod on version 1.6.640. But there are no places to discuss them. Can you make a page on Github for this? Or describe where it would be more convenient for you to discuss it.

Ele Gig

Came across some other things: When opening the menu while walking, the character starts running while showing the object, followed by the character stuttering a second or two and then returning to walking speed after a few seconds. Likewise, when running, the animation eventually turns into walking and then returns to running. This happens when holding down a directional key before opening the menu and keeping it pressed while the menu is open. When releasing the directional key after opening the menu and starting an inspection, the character keeps moving in that direction until the animation went through.

Fede Defe

hello i now it doesn't have anything to do with this mod but is there an eta for the book of creed mod?

Monitor144hz

thanks for the report, I will check it out

Hey, new subscriber here. Just installed this, tried on a new save (coc whiterun through the main menu), crashes inconsistently (first crash happened in the inventory menu, didn't generate a crash log; second crash happened in the tween menu, but it was working properly in the inventory menu). SSE 1.5.97. Crashlog: https://pastebin.com/TNL9QWUz

tridbee

I found a couple of bugs with v1.0.1. The first is blood decal meshes will be shown on weapons that has them during the animation. The second bug is if you scroll though the menu too fast, sometimes the object shown during animation is of a different item and not the one you're currently hovering over in the menu with mouse. For example, I am hovering the mouse over an armor item, the scroll quickly to a weapon, the animation plays with a different item between the first and current hovering item in their hands or nothing shown entirely. You can replicate this issue with mousewheel.


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