Book of Creed v2.0.0-beta (Sounds + Bugfix)
🕑 Added 2025-03-21 21:37:08 +0000 UTCThis is the monthly update for the 15th that was delayed to the 22nd.
Changes:
Added sound effects for blade draw/sheath, hooray! They are crunchy.
I'll play around and tweak the attenuation in the next update, right now it's at 0. Feel free to customize it to your liking with xEdit sound descriptors.
Sourced from a humble bundle for game sounds that I bought like 2 years ago, it finally came in useful.
Fixed bug where targets would be shown as valid (blades were out) when they were not.
New patrons, see this post for install instructions and usage.
Possible new mod release coming by the end of the month (yippee), UI related with some integration to my existing mods. Look forward to it.
On a side note, if anyone wants to race me in speedrunning Skyrim 1.1170 to Skyrim 1.5.97 hit me up because today I did it for like the tenth time, after reinstalling CK nuked my Skyrim install.
Comments
Monitor144hz
Have you run Nemesis/Pandora? Do you have OAR installed? The blades are working fine for my end. As for air assassinations, you need to jump and trigger the kill from behind, any height works, even barely off the ground. If you want any further assistance please reach out to me on the Modforge discord.
Chat D'eau
Hi, I really like your mod! I managed to find version 1.2 by digging around a bit, and I decided to get version 2.0 on your Patreon because I really enjoyed the mod, being a big AC fan. The problem is that with version 1.2, I had the proper hand animation when drawing the blades, but in 2.0, my fists stay closed. Is there a fix for that? I saw that MCO and Scrambled Bugs are no longer required, but the mod collection I use still needs Scrambled Bugs, at least. Also, when I equip another weapon, my hidden blades are still drawn — whereas in 1.2, they would only be drawn if I had no weapon equipped. Other than that, assassinations work fine for the most part, except for aerial assassinations. I’m having trouble understanding how they work in 2.0. How high do you need to be to execute one? Do the blades need to be drawn? If anyone has any ideas, I’d really appreciate it! I'm using the Gate to Sovngard mod collection, in case that means anything to someone.
Mayan Rees
Hi the hidden blades are floating slightly away from my characters arm, is there a fix of some sort?