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How input buffering works

🕑 Added 2024-02-29 23:32:40 +0000 UTC
How input buffering works

Comments

NormalLuser

Love the video! Hope you are doing flow control next!

Michael Tedder

Fantastic video! There's one minor optimization that can be made. Since BUFFER_SIZE doesn't modify the X register, you can push/pop X directly around the READ_BUFFER call inside CHRIN, saving the need for the extra plx instruction after the @no_keypressed label.

Paul Heller

It is called. Watch the video again at 14:33

Paul Pluzhnikov

1. Why don't we need to save/restore flags in the IRQ handler? 2. The BUFFER_SIZE is never called, why bother adding it?

George Harris

As you bounce between file edits, it might be better to add a beat and call out those jumps a little more explicitly. I’m not sure what the average skill set is of the viewers and they might get lost trying to follow along.

Kristian Høy Horsberg

Good video. When talking about the circular buffer, I would have wanted a reference to the video you did on the PS/2 keyboard implementing the same thing. I also think it's a little strange to add BIOS code to Wozmon, I would instead have implemented a new reset routine in BIOS that set up the input buffer and called the Wozmon reset routine when it was done. That's more a preference thing, though, as I think of Wozmon as an application, where as you might think of it as part of the BIOS.

Richard

I agree, my instinct would be to solve everything at once. Youre breaking it up into little problems that fit in a neat video. One thing that would improve this video is mentioning the fact that the write pointer can overrun the readpointer while coding the interrupt handler and just say we’ll worry about that later. Right now its an open question that you only adress at the end

tim1724

Great video! I didn't see any problems. It's well paced and waiting for the next one to handle flow control feels right, as there's a lot to absorb here. You don't want to overflow the buffers in any viewers' brains after all!


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