LumenRTX 1.1 v2
🕑 Added 2023-01-01 20:17:26 +0000 UTCHey, it's time for the second version of LumenRTX 1.1! :D This version may be controversial, because I changed a few things in it, which were nice additions for many, but I hope that the finished update that will be completed in the near future will make up for it
changelog:
textures:
-new quartz blocks textures
-new glass textures
-new bricks textures
-new flower pot textures
-new crafting table textures
-new Nether brick textures
-new Red Nether brick textures
-new Barrel textures
fog:
-slight correction and a decrease in the amount of purple in the sky color (experimental change and can be restored to its previous state)
heightmap:
-new bamboo heightmap
surfaces:
-better looking sand material
-better glowing end rod
cut content:
-restored vanilla fences to avoid bugs (possibly a temporary change)
-restored vanilla sugarcane to avoid bugs
-restored vanilla seagrass to avoid bugs
fixed:
-torches have an incorrect texture as item
Comments
Alex
Unfortunately, the only possibility for the light from the torch in the hand, etc., is for mojang to give such a possibility to the creator of texturepacks
Alex
+ the current torches are probably the brightest for what the game allows me to do
Alex
Hey unfortunately MCRTX doesn't let me set emissivity for items and entities D:
Stanislav Kilin
Hi! I know it's not really on topic. But is it possible to add portable torch as an addition? With rtx dungeons are quite dark, so it's not very convenient to explore. I tried to install portable torches from mcpedl, but they don't work with lumenRTX
Alex
but such an add-on would be available via my discord and it's best to make suggestions there
Alex
I can make an add-on that removes glowing emerald, lapis and redstone block/ore
Chris kohlman
Thank you for the updates
Chris kohlman
Can we make emerald blocks less bright? Or make glowing ore and emerald an option?
Bill Himmelsbach
Yay! 🎉