[Fallout 4] [Mod Update] Oppressor's Workshop [Version 5.7]
🕑 Added 2024-06-13 03:31:45 +0000 UTC[Notice]
- If you experience a bug, Download previous version and report me.
- This mod replace some objects meshes.
- If you don't want to use "Base Object Swapper (BOS)" patch, delete "OP_Workshop_SWAP" file in the mod.
[Warning]
- Fallout 4 uses old game engine. Too many workshop objects can cause low performance or CTD.
[Update]
- Add "Armory - Ceiling 7x7 Tile- Mid (Stone 01 / Clean)" in workshop.
- Add "Armory - Ceiling 7x7 Tile- Mid / Light" in workshop.
- Add "Armory - Floor 5x5 Tile - Mid (Stone 01 / Clean)" in workshop.
- Add "Armory - Floor 5x5 Tile - Mid / Drain (Stone 01 / Clean)" in workshop.
- Add "Armory - Floor 5x5 Tile - Mid / Cross Drain (Stone 01 / Clean)" in workshop.
- Add "Armory - Floor 5x5 Tile - Mid / Curved Drain (Stone 01 / Clean)" in workshop.
- Add "Armory - 7x11 Tile Floor Display Light - Mid" in workshop.
- Add "Armory - Power Armor Display - Opened" in workshop.
- Add "Armory - Power Armor Display - Opened (Medic)" in workshop.
- Add "Armory - Weapon Display Case 02 - Opened / Type 01" in workshop.
- Add "Armory - Weapon Display Case 02 - Opened / Type 02" in workshop.
- Add "Armory - Wall - Mid (Stone 01 / Clean)" in workshop.
- Add "Armory - Wall - Mid / Corner (Stone 01 / Clean)" in workshop.
- Add "Armory - Wall - Mid / Doorway (Stone 01 / Clean)" in workshop.
- Add "Construction Light (Self-powered)" in workshop.
- Some "Nuka-Cola Series" liquid random transparent bug fix.
[Updated Custom Asset List]
[Download Link]
[Fallout 4] Oppressor's Workshop [Version 5.7]




Comments
Caio
Wish we could use that power armor
Sigma Rulez
Amazing!!!