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Revisiting Earthlock & Unity UI

🕑 Added 2021-10-22 21:09:44 +0000 UTC

Comments

Rose

Yeah, it's the kind of issue that is easy to miss unless you know the way it is at 16:9. Even with the prompts, there are 16:9 users on the Steam forums for Earthlock asking how to save in the vanilla game! I do want to believe it wasn't as bad in my first iteration, but who knows! I watched a video of someone play a Quantic Dream game with my solution and immediately figure out what to press without the prompt, so it is also something that can vary from game to game. Feedback is always crucial though :)

Eleriam

Some things just require a lot of hard work. Well done for persevering. It's pretty wild that only now a report of a missing button gets brought up. I remember having some UI issues with Flawless Widescreen and the game "Remember Me" that just rendered it unplayable with the app. Fortunately the game is already playable in 3440x1440 "as is", so maybe the FW version was outdated or something. In a week where Valve fixed Half-Life 2 to work with 21:9 aspect ratios, I'd like to quote Alexander Battaglia (from Digital Foundry), who said on Twitter: 'After sleepng on it for a night - my 2 Cents about that Halo PC video is that I wish they emphasised things that were not VRR or 21:9. I feel like those "features" should be Standard for mulitibillion € franchises. I wish they went the cyberpunk route of "PC version is special"'. Neither Variable Refresh Rate nor 21:9 should be considered anything special, but an absolute standard. And yet here we are, dependent on heroes like you Rose.


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