AI-Assisted Level & Texture Generation
🕑 Added 2025-05-01 19:56:58 +0000 UTCLevel Design & Terrain Layout:
This world was procedurally generated with the help of AI using custom logic for layered block placement, terrain elevation, and biome simulation (grass, stone, sand, water). Lakes, hills, and terrain variety were automatically shaped with grid-aligned destructible actors for optimal UEFN integration.
Texture Mapping:
All block textures (grass, dirt, stone, sand, water, etc.) were created or stylized using AI-based techniques to ensure seamless, tileable patterns while maintaining visual consistency and performance within a voxel environment.
Generated With AI Support:
Procedural content created with the help of OpenAI’s tools, designed for creative UEFN workflows, world building, and modular terrain construction.
— Also description is made by AI -_-
https://www.patreon.com/UEFNProject/shop/minecraft-uefn-1615660?
Comments
Dimitry Duez
Si c’est comme pour la Maps recharge ça ne fonctionne pas malgré que j’ai payer l’abonnement plus
Raider404
Coming to the shop at 1,000 members
yender venegas
Will you do a tutorial or could you guide me?
Kyle Dowhan
any news on the uefn boosting service?
Raider404
Yes
Jacob carmichael
You gonna upload this