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Development Blog #76

🕑 Added 2021-02-26 21:17:26 +0000 UTC
Development Blog #76

Comments

MotiMan

Definitely enjoy the different variations and small changes that you add depending on previous choices. It's a nice touch and makes you feel that even in a small way, your choices are having an effect. It also adds a touch of realism that she would be referring to in world choices. I tend to use your walkthrough guide whilst playing, and through the use of the save/load function it's very easy and fun to go back and forth trying each and every path. I like the fact that scenes are going to get even naughtier now. You've got two clear paths now, one where Jessica is loyal to Conner and one where she is less loyal. Either path has led to very different but equally sexy scenarios and it will be great to see this way continue. It's clear Conner doesn't seem to mind too much if Jessica is hooking up with other ladies, especially when he can also get involved, so you've created a great way to make his path still remain thrilling. Personally, i think having only two clear paths is the right way to go. Trying to do more will only cause you a lot of headaches as too much variation will dilute the plot somewhat. I'm looking forward to seeing what you come up with next. So far the scenarios you've come up with have been great and hearing that you're ramping it up a notch is music to my ears. One particular sexual scenario that i enjoy is 'hidden' sex, where two people engage in sexy action just out of view of others. The sense of exhibitionist excitement and the danger of being found out always adds heaps of eroticism. You've already given us a few scenes like this, such as Jessica with Parker in his news stand or with Conner in the restaurant so i think you enjoy it too, and my only hope is you can feed us more of it!

NeverLewdStudios

Love the variations! The choices and buildup of this game is what truly makes it special. Well also the redic. renders.

Mideum87

More NTR would be nice

Marc Gun

We missed the special outfits. Nylons, hot skirtsss ^_^

Greg Ash

Looking forward to the update

Harlock

I like variations

Quinfax

Sounds delicious

stoperArt

I see what you mean about not excluding content that would fit the current playstyle. I'll keep that in mind.

Sinnemmx

all ok with the idea of ​​the consequences, just a pity that you have put an image in the blog already seen

stoperArt

Hm, I like it. I'll give it a try and see how it works and looks. Thanks, Amanda :)

stoperArt

What I meant is, if you want me to say when scenes have variations. In the walkthought, or a change log, or something. So far I'm listing the choices in the walkthrough and some variations of the scene, but only when they are substantial.

Tesseract

I play all the paths, i use a walkthrough to know every path. But i like when the most content is playable in one path.

NATALE

why not? I love the way you think, Stoper.

Light Hou

我最期待杰西卡和卖报纸的老人有更加性感的进展,希望她们之间能有更加放荡的事情和关系!

bos

Variation can definitely be interesting. But, for me (and who knows if any of this is relevant to your plans), when it results in a bunch of content becoming mutually exclusive, it can be a bit of a bother. For example, in cases where you have to pick between variation A and variation B for a given scene -- or maybe you must choose between a scene with character A or character B -- when in truth all of these scenes and variations would fit nicely into a single playthrough with a certain style, that's a bit of a bummer. I like to fit as much as possible into a single playthrough. There are also cases where if you want to see a certain variation on day 5, you have to pick option A on day 1. But on day 1, you'd rather pick option B. So it becomes a trade off. Which, i guess, is a long way of saying the best type of variation is the type that allows for both as much player freedom, to choose for or against, and the lowest level of content restriction as possible :P. As much as plot and character development allow for, anyway. An indicator that there is locked options is probably good too, i think. Maybe the option is there but grayed out? Not sure how it would work in instances where there is no choice point, tho, and it's just an automatic thing. Finally, that third paragraph is music to my ears :)

TheLecher

I definitely like variations in scenes based on player choices. If I'm aware of alternate paths or slight variations, I'll try to play all versions, unless I know beforehand that a version will contain content which I don't like.

Sir HairyPalms The Blind

yeah man, more variation is always good. It's especially enjoyable to go back to a save and play a new path to see how things may change. Even the small differences are fun when you catch them. I especially enjoyed discovering that the story changed whether or not you pointed out the bum was watching you in the alley

Amanda Clover

I love even little differences. It would be more noticeable and might be more exciting to people if they were flagged a bit, like slightly red text if it's something slutty or slightly blue if it's chaste/faithful. Could still be done in a subtle way I am guessing.

Anchor22

what do you mean by 'beforehand' basically multiple options?

Anchor22

Variations please, like in 0.41 update, if u play jess and mayor main event it adda flavour to dialogue in bedroom scene

Cloud Strife

Yeah I like the variations too, Jessica's different thoughts when she's "with" Conner if she had fun with the mayor are a very nice touch

Tomof78

I like to know which path to take.

art

I like variations ☺️

Dashole

More sluttiness! XD

mario valdes

Love it, keep up the amazing work ;) Definitely always try out all the different scenarios!


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