Slimechemy
patreon
Rigging, skinning and animation fixes
🕑 Added 2023-05-28 09:39:16 +0000 UTCI went ahead and fixed up the animations on the variations that were reusing one animation, cleaned up the soft body rig so it now exports and deforms correctly and re-inserted a lost bone into out Protagonist's arm. The wrist is properly girthed, and I also tweaked some of the skinning around so there's less unwanted clipping. I think that's it for the post-demo cleanup, so I'm moving on on finishing the story content, remaining Irene scenes, couple of leafy locations (Garden and the Forest) and doing a second pass on animations.
There's also a Tech Focus poll incoming to let you decide which tech improvement I should focus on.