Patrefans
CaptainJack from patreon
CaptainJack patreon

The NEXT Space Engineers Server Theme - Preview & Discussion

🕑 Added 2020-03-02 13:02:40 +0000 UTC
The NEXT Space Engineers Server Theme - Preview & Discussion

Comments

Ace

https://steamcommunity.com/sharedfiles/filedetails/?id=1931509062 I'd like to reccomend this, it replaces vanilla weapons with weaponcore versions

Thanks, Phyre, we'll look into this one!

Adding it to my list! :)

so not a mod idea but i think it would be a good idea to ether limit the safe zone block per player for the next server as i have seen a lot of ppl over using them and that also takes away from the fact that this is a pvp server

PhyreFox

I would like to suggest this mod, the MA Spotlight Pack. It adds a whole bunch of new spotlights, including angled ones, that also have a much greater range (some can shine up to 500m). I use this mod to light wide areas and also on large ships that need to see more than a little distance when flying in the dark, inside asteroids, on dark planetary surfaces, etc. My aim with this mod so that people do not have to spam tons of lights to light up an area, hopefully greatly reducing the number needed. https://steamcommunity.com/sharedfiles/filedetails/?id=1881158066

here is another mod that might be nice to have-Large Grid Hangar Doors IR-https://steamcommunity.com/sharedfiles/filedetails/?id=1965090900

Good suggestion! Though it does not look like it is compatible with WeaponCore for the. moment :O

what about this wep. mod? https://steamcommunity.com/sharedfiles/filedetails/?id=1705288123&searchtext=ravenbolt

https://steamcommunity.com/sharedfiles/filedetails/?id=1605982958 I reccomend the Conveyor Maintenance Shaft mod. its basically hallways and Doors that have Conveyor functionality, allowing you to place doors for better access through conveyor areas where you would normally have to add additional Conveyors to go around hallways. Also https://steamcommunity.com/sharedfiles/filedetails/?id=410678202 which adds conveyors with built in vents reducing how many conveyors as well.

Thanks for the suggestion! I'll add this to our list of things to look into :)

could we get a tiered jump drive mod by chance on kinda like this one-> https://steamcommunity.com/sharedfiles/filedetails/?id=1565828704

Will consider this one and let you know when the final list comes out. Though personally i like the normal mod as it's more stand-out.

We'll be keeping that one for sure! :D

PhyreFox

Also it would be nice if we could continue to use the Norca Engineer Hud we've been using on the Expanse Server. :)

PhyreFox

I would like to suggest an alternative to the ancient Darth Biomech letters mod that we've been using remakes/revivals of since the beginning of time. the BalCorp Letters mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=1700265063 ) Gives letters a flat, less "welded on" look that makes it look more like something actually painted on the hull as well as coming in not only 1x1 small/large grid size, but 2x2 and 3x3 blocks as well for use on larger grids where larger print would be useful. :) Also the font itself is nicer and contains more letters, symbols and other things that the old letters mod does not have.

Exia

if possible tiered ship tools https://steamcommunity.com/sharedfiles/filedetails/?id=776706275&searchtext=tiered and better stone https://steamcommunity.com/sharedfiles/filedetails/?id=406244471&searchtext=better+stone better stone just adds RL ores, instead of the just having the pure ones we have Northwind weapons and Mwi Homing weaponary

Hey Joseph, Reactors are a yes I think! Not sure about engines just yet, but I’ll let you know soon!

I'd like this kept from the current server: Deuterium Fusion Reactors https://steamcommunity.com/sharedfiles/filedetails/?id=1259182705 I'd also like to see the return of this one: Tiered Engine Overhaul https://steamcommunity.com/sharedfiles/filedetails/?id=1545345896

PhyreFox

I would like to recommend Digi's Buildinfo mod https://steamcommunity.com/sharedfiles/filedetails/?id=514062285 its been around for years and is reliable like much of what Digi makes; it shows a lot of normally hidden or obscure details about various blocks when you're going to place them and I've found it to be tremendously helpful when building in both creative and survival over the years, so much so that is one of my 'base mods' that I never start a new world without. :D (this mod has 1 dependency, Text Hud API https://steamcommunity.com/workshop/filedetails/?id=758597413 )

Does this mod work with UncleSte's Armour Ramp Mod Pack?

One planet would be cool, but i think we'll go for a nice solar system

https://steamcommunity.com/sharedfiles/filedetails/?id=1563002391

what about for interior doors i used these a while ago and there a pretty nice design

that would make the shield super op

What about the deuterium mod as it was quite good for making bigger ships?

one planet only? Lost in a one planet system!

A mod I'd like to see on the new server itteration is the ARC (Armor Ramp Compendium) which will both improve the designs we can make, but it can also improve the block count, so we can build larger ships with fewer blocks, helping to facillitate that "capital ship" feel of the capital ships https://steamcommunity.com/sharedfiles/filedetails/?id=1581994759&searchtext=armor+ramp+compendium

PhyreFox

Modular encounter spawner framework and it's associated plugins adds a lot of life and strife to otherwise empty nothingness between players. +1

that would be a cool one if they add it i like some of the guns in that pack

is this a possebility https://steamcommunity.com/sharedfiles/filedetails/?id=429053416&searchtext=Oki Also i think we'd need this one aswell ammo management https://steamcommunity.com/sharedfiles/filedetails/?id=1423362131

there are 2 mods i can think of i would like to see as it would help out with the block limits and one if for looks 1)Scarce Tiered Ship Tools-https://steamcommunity.com/sharedfiles/filedetails/?id=1594335972 2)Small Cryo Gone Large (Does not replace Vanilla Cryopod)-https://steamcommunity.com/sharedfiles/filedetails/?id=1789872411it would also be nice to see more npc's if the map size is kept the same as that would help bring some life to the server so could be worth using some of the Modular Encounters Collection- https://steamcommunity.com/workshop/filedetails/?id=888460730

Could you link me the mod you mean please? :)

I'm thinking since we are not going to use tiered thrusters maybe we can use s modular thrusters they have ion and hydrogen vairents as well to make the ships look more sleek with the thrusters

PhyreFox

I most definitely second the paint gun mod. Here's a link to the mod. https://steamcommunity.com/sharedfiles/filedetails/?id=500818376

PaintGun mod Azimuth reactors

Yay!!


More Creators