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Bugfixes

🕑 Added 2024-05-08 14:57:43 +0000 UTC

Comments

AMT

I've played until event help pirre and threesome ,now i can't to this event ,i need help :'(

mckilleron

Actually Shurmash hate me with the number of bugs, i've tracked and need to be fixed ^^

AMT

i can't go to next event after end event " 307015303 Pierre suspect Caroline third time " ,How to next event?

Mr. Dwarf

I've fixed a huge bunch of bugs, one left and I'll post the update(tomorrow or in 2 days)

Nyxie Nickora

having problems elliot and jodi 6 heart event event starts but quickly ends and quest is left incompleted

mckilleron

The event is working well, have you got tea sapling in your inventory ? If you havn't, change your inventory bar, and go to inventory menu and check if you have it now (move it in inventory after), there is a little issue with that (same for robin peach 4 hearts corruption)

mckilleron

You can go to your mod folder root directory, search files "__folder_managed_by_vortex" and remove them (i'm using vortex too)

Mr. Dwarf

I'll check it, thank you!

Mr. Dwarf

Unfortunatly this mod doesn't work with vortex, you need to instal it manualy

asdq asdc

Caroline corrup 4 heart in sunroom not working

Ren

If you need smapi, I can send.

Ren

But I've never gotten this error before either :P

Ren

I've never even been contacted by any of the LewdDew NPCs since loading the mod so no interaction whatsoever. :(

Ren

Hello, I just got an error message when loading the game; [LewdDew_Valley_helper] This mod failed in the GameLoop.SaveLoaded event. Technical details: SContentLoadException: Failed loading asset 'assets/images/photos/__folder_managed_by_vortex' from SMAPI\shurmash.lewddew_valley_helper: unknown file extension ''; must be one of '.fnt', '.json', '.png', '.tbin', '.tmx', or '.xnb'. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 319 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.HandleUnknownFileType(IAssetName assetName, FileInfo file, Type assetType) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 290 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in SMAPI\Framework\ModHelpers\ModContentHelper.cs:line 57 at LewdDew_Valley_helper.TextureLoader.GetTexture(String FilePath, GraphicsDevice device) at LewdDew_Valley_helper.ModEntry.OnsaveLoaded(Object sender, SaveLoadedEventArgs args) at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args)


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