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Rogue-Like Update 12/21/2019 (The night is dark and full of terrors)

🕑 Added 2019-12-22 03:48:04 +0000 UTC

Comments

Shremedy

I'm coming at this completely cold, I know nothing about Ren'Py. Last programming I did was in High School. In BASIC. On Apple ]['s.

Oni

Sorry, no, there is no auto-translate ability, and even if I did have quality translations of the material, keeping it implemented would be a massive haul. I'm afraid it only works in English.

raviel

Hello I have been following this game for a while and I find it simple. However, is it possible to add an option like automatic text translation (via google translate) This will allow the whole world to benefit from it.

Boris Borisson

As far as I remember, there's already a debug mode inside - just gotta tinker a bit with the renpy engine to enable it.

Oni

Hmm. . . hmmm. . . Maybe. I mean, the way it's designed right now, is meant to keep the dick as close to the bottom of the screen as manageable, and in some cases, it would look weird if that wasn't the case since the base of it isn't meant to be visible (that's fixable though). The other issue though is that I think some of the animation positions are absolute, so it might be hard to rebuild them to be conditional, if that makes sense. I can move the view around during like fondling poses, but during other alternates, it would be work. I'll keep it in mind though.

Jaylien

Something I've been thinking, seems like something that would be doable: a function to be able to see more of the girl's bodies during blowjobs/handjobs/titjobs? Basically an option to pan down or just zoom out a bit to see more of them during those scenes.

it takes like 15 minutes to max whatever and come direclty to sex, so why bother with saves?

GhostHeart1993

For me, personally, I end up starting a new game basically every update, although now that I mention it, I couldn't explain why. Hope you had a nice holiday yourself.

Peter Vanusanik

you know `config.developer` fixes all that lol

Kyuuzo2

Honestly the fuction that i've wanted for a LONG time in the game is the ability to reduce the sexual stamina of the girls. Or in general make it easier to make the ahegao.

IWriteWithATalon

Okay cool! Thanks, I've been meaning to ask this for a bit since the Girl 5 stuff got in full swing (since I figured you'd have some down time while art was being worked on, and while the girl was being picked), but I kept forgetting. I figured with you rebuilding the game's code now it was a no-hope, but I had to ask anyway. Appreciate the response as always!

Oni

Heh, well there are some high inhibition options in there, but unlocking them alone is tricky using the existing options. I don't know if that alone will get her 100% of the way to "absolutely shameless," but it'll get her close. ;) At the moment, overloaded Inhibition will do things like make her more likely to sleep with the other girls, or ignore certain rules you've given her.

Oni

I don't want to promise too much for the next build, but I do have a lot of things in the works, some that I've been planning for a while, some that sort of came up as part of the process of restructuring the existing stuff. I want to redo the addiction mechanic's design a little, and expand it to the other girls, and also rebuild Rogue's relationship dialogs because they're a bit more primitive than I'd like at this point. I hope that the more recent ones are better. There will definitely be a version coming out before girl 5 will be ready, so that won't be the hold-up.

Shremedy

Prof X: STOP THAT AT ONCE! Girl: Stuff it, Chuck, I've helped save the world a dozen times now, I can do what I damn well want!

Shremedy

It might be fun to do dialog for other possibilities, like High Affection+High InhibitionLoss+Low Obedience, which means the girl makes out with other girls and runs around campus topless, but only when she feels like it, not when MC commands it. Maybe even embarrassing the MC by standing out in the courtyard, waving her shirt over her head and calling the MC's name.

Shremedy

The addiction mechanic isn't everything, and shouldn't be. Try not depending on that crutch so much. Buy them books, that's a solid one-time bump, and not too costly.

IWriteWithATalon

Since Girl 5 hasn't even been picked yet and so the artwork is a long ways off - is there any chance we get an update for the other girls soon? With all the relationships added I was really looking forward to a possibility of an addiction expansion, maybe girl-by-girl. The ability for the PC to manipulate Rogue with Obedience and Inhibition stats that really isn't there with the other girls. Particularly I've noticed that due to her low starting stats and very few methods of progression, Kitty in particular feels like she takes a long time to progress with if you don't want to boost affection. For most people I don't think this is an issue - but like a few people have mentioned, I often restart the game on new versions just because it's so fast to progress (and it's a generally really fun dating sim). Sometimes I get bored and want to try the equivalent of a "Domination" or "Slave" route, minimizing Affection and maximizing Obedience/Inhibitions. I think adding in something for Kitty, Emma, and X-23/Laura to allow the player some form of manip would be a really cool way of expanding their existing content without requiring new artwork or (I hope) significant gameplay overhauls.

I’m totally cool with losing my saves, I’ve restarted the game about 17 times in the month I’ve been playing it and love every second of it! Thanks for the content!!

Goose

All good with me your doing great so far, the games turning out a lot better then I first expected keep it up. I'm really looking forward to seeing what you do next.

Oni

But that's cheating. :) As for transferring saves, if the method I have in mind will work, then it won't be that hard to implement, like it won't take a lot of time or planning to work out. I'm just not positive that it will work yet, for various reasons. If it doesn't work, then it doesn't work. :D

Oni

Well, if each clothing item had its own "alternate toggle" variable then that would be adding 4-7 variables per outfit, per character, to both storing it and checking the variables in the sprites. I think that since some outfit choices would make sense, like leaving a button-up shirt or jacket open, while others would be a bit more questionable, like wearing a shirt pulled up or skirt pulled up, it would make more sense to just treat them as separate clothing items, although the wardrobe dialog could pretend they're still the same piece of clothing.

industriousrevolution

Rogue is easy but everyone else takes me a long time because I can't use the addiction mechanic for them.

Shremedy

Why bother? It really doesn't take that long to build them back up from a clean start. I typically get inside Rogue's pants in less than a week (usually Day 5), and have a solid start on at least two of the other three girls by Day 14. The people who'd benefit from a save transfer method of any sort are the ones who have been playing the game the longest...meaning they could probably match (or beat) my achievements.

If you're changing how everything works, wouldn't it be easier just to add a "alternative" look variable to the outfits? For most this wouldn't be used, so maybe this would be better, and not increase the length of the outfit selection too much

industriousrevolution

you could include a cheat mode that would allow us to control their stats instead of trying to build a way to transfer saves - toggle it on and we can then reset their stats to what our saves were.

Oni

I'll give this some thought, figure it out. Currently, both the shirts and the bras are controlled by a single "top be open" variable. Now I guess with a few clothing pieces, what I could do is treat them as a separate clothing item to the default version, like "open red shirt" or something. I'll see what I can do.

The Holly King

I don't want to go, Mr. Stark, please

Thrans

Oni, while mucking around with one of Kitty's outfits i thunk something is it possible to get the option of setting parts of clothing to be in the 'just get it out of the way' state in to outfits we build, example Kitty's Red shirt can be unbuttoned during romance but left on her, might be nice to at an appropriate level have it always unbuttoned. That said I'm aware this may come under feature creep.

I really don’t mind if the saves don’t carry over. I’ve started a new save more than 10 times already.

Shremedy

By the way if no-one else has said so recently, thank you for releasing both Windows and Linux versions; I use both -- my Win10 laptop and my old (Vista-era) all-in-one that's now Linux Mint.

Oni

Hopefully it won't be too hard to catch up, a lot of people report restarting with each version anyway, and I don't plan for this to be a regular thing after this version. I have heard people complaining at a money crunch early on, so I'm considering ways for players to get more money as they go.

Personally, I prefer you optimize the code properly. If you can salvage old saves, all the better, but I wouldn't take that as a requirement. And I can definitely see how that will save you a lot of effort in adding new characters. Good luck with this!

Xenos

progress takes sacrifice. No harm done.

Didi Solomon

You might consider putting in some (temporary) cheat codes, so people could catch up to certain places they'd been before. :-)

Oni

Yeah, everyone has to set their pace with the game that they're comfortable with. I know that with other games I follow a similar practice, only picking it up every few versions.

Oni

I can't make any promises, but it's my hope. Part of that might also involve rebuilding the character sprite mechanics, which is a whole separate project.

Criteren

Pretty chill Community I gotta say, but yeah sounds good to me =).

S.P.D.C

Tidying code is always a win.

hornguy6

I would be happy to see this if it means that the game won't be so laggy anymore. Especially in the classroom or in threesomes.

retchedegg

i usually start a fresh new game anyway, i usually cheat money, since i want a complete wardrobe for the girls and the ingame income is not enough for that sometimes i skip a version, to not make it too repetitive, but i usually replay the game each time, and i think the game is good enough to be worth it

RockandGuts

Do it.

Dubsington

About time! This will be well worth it.

Karion Latanos

I wouldn't mind replaying if the game gonna run more smoothly. Merry Christmas to ya~

Faeble

Sounds like a lot of “fun” on your part. D: But far be it for us to stifle your flare. Thanks for taking the time and making the effort to slog back through all the nitty gritty. A Very Merry Christmas to you too, Oni. :)

Oni

Oh yeah, it's been a lot of fun so far. ;) I think I've worked through most of the fundamental design shifts by now, and most of what's ahead of me is just word-replacing my way back through the code to change things from version A to version B.

Lord Crusade

Do whatever makes your job and the game run smoother, we will be here paying and playing just the same .

Zakey Ori

I'm fine with that. It's like playing a new game+. Besides, doing it all over again means that I can enjoy the new changes you've added and also trying new ways to play the game is addicting to me. So~ yeah, bring the update! Let me at 'em. xD

Spadiel

I expected something like this to happen as you kept expanding and trying other things. Each release I usually start my game over and see if I can advance faster than intended by trying to trigger shower events and things like that. But that's what happens during beta and alpha testing.

Langy

Good luck. This is the sort of thing that's inevitably difficult, time consuming, prone to error - and yet so satisfying for the coder when it's complete.

ThatAnonGai

If it results in a better game overall, starting a new game won't be an issue for me.


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