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Updated the αdemo English version.

🕑 Added 2021-02-08 05:14:49 +0000 UTC

Comments

PIえろ

The game uses Pixel Game Maker MV, so it will only work on Windows.

PIえろ

Thanks for the feedback! It helps a lot! I will use your feedback to help me create the game. The translation is as you said, currently a machine translation that I hastily put in. I don't speak English, so this text is also machine translated. But this is only for the demo. This game has a lot of text, so a formal professional translation will be done after the scenario is all finished.

dudeguyman

One more thing: I think it would be neat if you gave us the option to switch between different languages in-game.

dudeguyman

Also, will this game be made available for Linux?

dudeguyman

So I just got done playing the demo. It is a lot of fun. I do have some critiques. 1. When fighting enemies, I noticed that if you move to one side of the map, they either won't follow you or will take their time chasing you. You may want to make enemies a bit more aggressive. 2. The translation isn't the best. I'm guessing you used Google Translate for English. Before you release the official version, please hire a translator to help out. 3. The English font is inconsistent. During dialogue, the text can range from small to large for no reason. You should find one size and stick with it. 4. Spacing. The dialogue bubble text is never 100% in the middle. I noticed it can be on one side or another. You should center the text. 5. Dialogue cuts off. Some sentences get cut off in the speech bubbles. Overall, the game is fun, Kuro is gorgeous. I look forward to playing the official release.


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