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[ARCHIVE] Monza F1 2024 Extension

🕑 Added 2024-09-08 08:00:07 +0000 UTC
[ARCHIVE] Monza F1 2024 Extension
[ARCHIVE] Monza F1 2024 Extension
[ARCHIVE] Monza F1 2024 Extension
[ARCHIVE] Monza F1 2024 Extension
[ARCHIVE] Monza F1 2024 Extension
[ARCHIVE] Monza F1 2024 Extension
[ARCHIVE] Monza F1 2024 Extension
[ARCHIVE] Monza F1 2024 Extension

Comments

Mark

Got this solved ? having the same issue and the asfalt is very dark

Daniele Mariani

Hi, I'm a little bit struggling with this issue on Monza straight: at the end and in other part of the track appear shadows or reflections that distracting on driving. Not a problem of car, just changed with Ac originals, but nothing changed. Not sure if it's some feature of Pure: I tried to change a lot option but nothing changed. Maybe a problem with the original AC track: tried to drive with the same car and seen the same issue (a little less). If someone had same experience please share if solved. Thank you https://www.instagram.com/reel/DFGl8TGMOtH/?igsh=MWYxc2E4bmVhankxMQ==

PlΓ­nio Montalvao

On mine, when I enter the Monza 2024 track, an error appears that there are 0 cars in race.ini, does anyone know how to solve it?

Guy Swarbrick

Great mod - as always - but Ascari in particular is a knife edge - apparently the same line through will be OK one lap and prompt a spin on the next. https://youtu.be/GEhZFqCkvhE

Gian

Love the update, but the curb for turn 8 is too thick compared to the real life curb

Driving Simulation Center Vallelunga

Hi, We just tested this new version of Monza, we think the only things missing here is the gravel on the exit of the Alboreto/Parabolica corner and for the first chicane especially turn 1 the problem is that the orange bump continues to be flat with the green part so it kinda becomes like a continuous step after the main curb in real life, you did it right for turn number 2. Same problem appears with the La Roggia chicane. Fantastic job for the rest of the tracks tho, we much appreciate it! Thank you from all of us at the Vallelunga's driving simulation center.

Stephen Mc Sorley

Fantastic, thank you very much Pyyer. Appreciate your hard work.

Unknown71190191

Thank you!

Pyyer

File has been reuploaded, it should work now

Pyyer

File has been reuploaded, it should work now

Ryan Gawer

I'm trying to download this update but google drive keeps saying the URL does not exist. What could be going on?

Shane Clements

link doesn't work anymore?

Pyyer

Update 6.2 for F1 2024, Endurance Pack and F1 Classics Pack should solve this πŸ˜‰

Pyyer

It's difficult to create or adapt some good skidmarks textures for dark tracks. However, one thing that could help is to activate SkidmarksFX in CSP settings and: - check "Save skidmarks between game launches" (not activated by default) - uncheck "Reset with restart" (activated by default)

Unknown71190191

This update still breaks grass textures down in turn 1 for your other extension years. Also, I noticed that the crowd didn't appear when I just tested the 2023 extension after installing the 2024 extension

Adrian Selejan

Please add (and emphasize) skid marks!!! I don't like the virgin track feeling at all.. it diminishes the realism! It is valid for all tracks whose asphalt has darkened.

Dark Cypher

Lovely work.

Ayrton Serafim

Still missing those kerbs, but great job

IchM

Great job! However, is there a reason you didn't use the same Ascari kerb model for Turn 2, Turn 5, and the Lesmos, since in real life these kerbs are the same throughout the track ?

Pyyer

WEC & F1 Classics pack will get compatibility updates (today or tomorrow) πŸ˜‰

Dave Sharp

Aweome mates super thanks!!! You will update wec too?

Bruno Pinheiro

Awesome!

luanoliver09

Amazing job, I'm going to test it now!


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