Yas Marina F1 2024 Extension 3.1
🕑 Added 2024-12-07 09:00:00 +0000 UTCThe final race of the 2024 season is upon us, and there’s still plenty at stake! 🇦🇪
While the drivers’ title may be settled, the constructors’ battle between Ferrari and McLaren is going right down to the wire. Plus, it’s the last time we’ll see familiar faces like Bottas, Zhou, and Magnussen on the grid.
With this all-new 2024 extension, you can experience every twist and turn of this season finale, under the lights, as the curtain falls on another season of Formula 1. 🏁🔥
EDIT: UPDATE 3.1
Updated Layout 2024
Doohan number changed to 61
Pit names relocated
Removed Ground sponsor before T09
Additional Aldar boards at T06
Tunnel Rolex sponsors updated
Digital Flags for all layouts
The F1 2024 extension includes:
New Layout 2024
2024 billboards
2024 animated boards
2024 fence boards
2024 brake markers & signs
2024 grounds sponsors
2024 Pit names (incl.Doohan)
2024 Podium
Darken kerbs & blue lines at Turns 5/9/15/16
New Pirelli High-Tech Tyres animation
New VAO Patch
Enjoy!!! 😃
[ HOW TO INSTALL / TROUBLESHOOTING ]
FOR DETAILS ON
HOW TO INSTALL TRACKS/EXTENSIONS
OR IN CASE OF ISSUES
PLEASE READ INSTALL GUIDE/TROUBLESHOOTING POST
https://www.patreon.com/posts/101487267
1. INSTALL ORIGINAL TRACKS
Track is abu_dhabi_2021_chq v0.9 by ChiQuiFreaky
and can be found on the description of his video here:
https://youtu.be/O-YWSc9ReKE
2. INSTALL EXTENSIONS
Extension F1 2024:
https://drive.google.com/file/d/1sJ5sCnpiIuyfvfmp8eGrwqm8kxAsAUbW/
Have fun!🙂
Comments
Mark
No lights with new csp preview 0.3.0-preview120
A Koehn
Hallo bad FPS drops ???
bynar010
The geotags for this track are wrong, they are pointing at Jeddah.
bynar010
Possibly depending on how the lights are implemented. The main thing is changing CLUSTER_THRESHOLD under that last section to a higher value, the other 2 bits are just to compensate for the greater light bounce you need to brighten things up. There is a trade off in that some bits at the track edge and marker boards are not lit quite as well, but you can compensate for that by raising the emissives on the affected objects if you wanted
Brian Griffin
Would this work the same with other tracks like vegas or Singapore?
Robert Kriger
Brilliant work, thank you!!!!!
theKEY
Fixed it, thank you
Jack_NL
https://www.patreon.com/posts/faq-installation-101487267
bynar010
You didn't install the track first.
bynar010
If anyone's got frame rate issues at night then replace these bits in the lightfix-v2 file with the below, and then increase CSP lights bounce in the Pure config to about 2.1 to compensate for the lower light. Increases FPS by about 50%. [LIGHT_SERIES_...] DESCRIPTION = LUCES FOCOS TECHO TUNEL PITS MESHES = ACTIVE = 1 MATERIALS = tunnel_light_light DIRECTION = NORMAL SPOT = 90 SPOT_SHARPNESS = 0.3 SPECULAR_MULT = 3.5 DIFFUSE_CONCENTRATION = 0.9 RANGE = 15 RANGE_GRADIENT_OFFSET = 0.1 FADE_AT = 120 FADE_SMOOTH = 60 CLUSTER_THRESHOLD = 150 COLOR = 150.0, 150.0, 160.0, 0.15 COLOR_OFF = 1.0, 1.0, 1.0, 1 CONDITION = ALWAYS_ON SHADOWS = 1 SKIP_LIGHT_MAP = 0 DISABLE_WITH_BOUNCED_LIGHT = 0 SHADOWS_STATIC = 0 SHADOWS_HALF_RESOLUTION = 1 SHADOWS_RANGE = 20 SHADOWS_OFFSET = 0 SHADOWS_BOOST = 0 SHADOWS_CLIP_SPHERE = 1.9 [LIGHT_SERIES_...] DESCRIPTION = LUCES FOCOS TORRE FINAL META MESHES = ACTIVE = 1 MATERIALS = abu_building_tower_a_03 DIRECTION = NORMAL SPOT = 40 SPOT_SHARPNESS = 0.3 SPECULAR_MULT = 0.0 DIFFUSE_CONCENTRATION = 1.0 RANGE = 28 RANGE_GRADIENT_OFFSET = 0.25 FADE_AT = 900 FADE_SMOOTH = 150 CLUSTER_THRESHOLD = 3 COLOR = 140.0, 140.0, 160.0, 0.4 COLOR_OFF = 1.0, 1.0, 1.0, 1 CONDITION = NIGHT_SMOOTH SHADOWS = 0 SHADOWS_STATIC = 0 SHADOWS_HALF_RESOLUTION = 0 SHADOWS_RANGE = 0 SHADOWS_OFFSET = 0 SHADOWS_BOOST = 0 SHADOWS_CLIP_PLANE = 0 SHADOWS_CLIP_SPHERE = 0.0 [LIGHT_SERIES_...] DESCRIPTION = Light performance fix by bynar010 ACTIVE = 1 MESHES = groove VISIBILITY_LEVEL = 1 COLOR = 255,221,204,0.025 DIRECTION = 0,-1,0 OFFSET = 0,28,0 CLUSTER_THRESHOLD = 150 SPOT = 200 SPOT_SHARPNESS = 1 RANGE = 250 RANGE_GRADIENT_OFFSET = 0.2 DIFFUSE_CONCENTRATION = 0.87 FADE_AT = 500 FADE_SMOOTH = 50 CONDITION = NIGHT_SMOOTH SHADOWS = 0 LONG_SPECULAR = 0
theKEY
how do i fix the error "AC Ran into a critical error: CANNOT HAVE 0 CARS in RACE.INI
Raj Shah
I think the last corner exit kerb was changed for this year? Will you change it too?
Alex Reiner
can you make a youtube video
Miker0n3
Thanks for all your hard work. It's amazing as always
JoelFormula
Amazing work! how do you even make these extentions?
Pyyer
Classics pack is almost ready for release with 2021/2022/2023 coming for CHQ track. Older editions will be released later
Teo Cobos
very nice as always, thanks. btw are you going to make abu dhabi 2021? it would be very nice. and maybe also abu dhabi before the track changes, like 2019 or 2020. anyway keep up the good work
Malte Claassen
Tysm