[ARCHIVE] Melbourne F1 2023 extension 2.2
🕑 Added 2023-04-08 18:31:16 +0000 UTC___________________________________________________
.
NOW INCLUDED IN THE MELBOURNE F1 CLASSICS PACK
https://www.patreon.com/posts/100893731
.
___________________________________________________
After this amazing chaotic race at Melbourne and with a calmer weekend, here is a new update for it:
This update includes notably:
Qatar Airways ground added in T11
Updated pitwall Paramount sponsors
Update some bridges
Greener grass
Replace dark tarmac with normal one
Repaint Kerbs texture to cleaner look
Updated kerbs at T4 & T10 (please not T4 kerbs physics can't be completely removed so they are just hidden and replaced by a tarmac surface)
.
Enjoy!!! π
Comments
Naren Varma
Excellent work by the way, subbed!
eddyb
thanks that worked!
Pyyer
Hi! That should be an issue with the damping value from the original track. You can adjust it by editing the file: assettocorsa\content\tracks\melbourne22\layout_f1_2023\data\surfaces.ini and setting the DAMPING value of the [SURFACE_6] to something like 0.015 instead of 0.15 and it should be OK π I will put this value in new Melbourne extensions updates including 2024
eddyb
T3 if you go in the gravel and stop you get stuck impossible to get out, is that the author of the track that is responsible for this?? is it intentional how can this be fixed.. because we wanted to race on it for our league but do to this issue the organizers decided it was better not to.
Ken Riegel
all the textures are busted when I try to load this in
Derek Chapman
Ive maually installed both track and extension and i get a blue section where the track does not show up correctly. Please assist if you can thanks. Near the start finish straight.
Jeremy Klootwijk
the start of the circuit is empty like the finish is nothing i dont why this is but if you have time can you take a look at it or tell me how to fix it
Pyyer
I guess my driving skills are not as good as my creating skills unfortunately π I have tried to create some but never managed to have a good one for this track. Maybe somebody out there with great driving skills could create one?
Pyyer
I answered to your PM but put the solution here for those having same issues: In general the "0 cars error" error means track and/or extension is not properly installed. Extensions cannot be installed with CM so you should install it directly with windows explorer. Just extract the content of the zip fil directly in your assettocorsa folder and everything should work fine
Fraser Dobie
Works now, make sure to do the clean install part*
Rafael Cardoso
Great Work. Thanks. The AI is very slow, specially on T11 and T12. Is it possible to improve it?
alexandra daddario
Hello respected author, the version of the track seems to be uploaded wrong, the latest version is 0.0.3, while you uploaded the version of 0.0.2
Joshua Petit-laurent
Hello, since I download the mod in Content manager by following your instruction, the game crash every time I try to play with one of your track (the error say : "AC ran into a critical error: CANNOT HAVE 0 CARS IN RACE.INI") , I already try with this one and Bahrain and none of them work (but Kunos ones yes), had someone already had the issue and if yes, how to make the mod work ?
SuzQ
love your modπ
Pyyer
Thank you π
Pyyer
It will. All extensions are retro-updated each year π
bigdaddyiso
will the 2022 extension get the kerb updates as well?
Dave Rose
Beautiful!
Floveninski
Yeah OK sorry
Pyyer
Water reflection is a recent CSP issue. It seems to appear in 0.1.80 and I don't know if or when it will be solved. Please write in English in posts so everyone can benefits of it (French is OK for messages though π)
Floveninski
merci ! je ne sais pas si tu as vu, mais y a un bug sur l'eau quand tu regarde le ralenti avec les camera exterieur, tu vois la mer clignoter, flasher, tu pourrais faire quelque chose plz ?
Pyyer
π
Fred Schriks
Thanks again Pyyer. I need to buy a new SSD soon lol.