[ARCHIVE] Abu Dhabi F1 2023 (CHQ) Extension 2.2
🕑 Added 2023-11-25 08:00:04 +0000 UTC___________________________________________________
NOW INCLUDED IN THE YAS MARINA F1 CLASSICS PACK
https://www.patreon.com/posts/117550320
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Here we are: the last race of the F1 season!
But don't be sad: there will still have a lot of content coming here... π
I already have a lot of things planned and there will be very soon
some news about what to expect during the winter break
to keep you entertained! π₯³οΈ
.
[EDIT: UPDATE 2.2]
Config lights unification (bring back hotel lights)
DRS Zone update
Brake markers location changed at T5
Minor tweaks
..
[EDIT: UPDATE 2.1]
Compatibility update for track version 0.9 (PUBLIC)
Repositioned signs & Brake markers to match original track ones
Add ground sponsors at T8, T10, T12, T15
Some additional boards
Sun angle update
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So for this final race, we go to Yas Marina for the 15th edition of the Abu Dhabi Grand Prix
This is an all new extension 2023 which includes:
2023 billboards
2023 animated boards
2023 fence boards
2023 brake markers
2023 grounds sponsors
2023 Rolex Clock
New Podium 2023
15th Edition Billboards
Updated lights
Flickering reduction on long distance meshes
Meshes transparency fix
New VAO Patch
and more... π
Comments
Skyline
Whenever I do a race on your extension for any map, the AI start racing a lap late. Any idea on how to fix this? please help.
toucaly
Γ l'instant Hi, I have an issue with this track. Most of the colors appear desaturated: sky, buildings, grass, trees. Car and some details, eg advertisings, are ok. Can you help ? Thanks
driver_nt
desole je suis novice
driver_nt
quelqu'un peut m'aider
driver_nt
je n'arrive pas a installer la piste
driver_nt
bonjour je n'arrive pas a installer cette piste; quelqu'un peut m'aider svp
andrea calabria
could you also make scenarios of autumn slopes with snow on the grass at the edge of the slope and on the trees?
Adrian Selejan
Everything's peachy! π >>Csp. 0.2.1-previw2, Pure 0.222, pure>> Thank you Pyyer! ..especially for marshal lights! π
bynar010
This shouldn't happen unless you moved abu_dhabi_2021_chq.ini from extension\config\tracks to the tracks extension folder so its loading both CHQ lights and pyyers lights together. Pyyers extension explicitly doesn't load CHQ's extension file that contains CHQ's light fix. [INCLUDE: extension/config/tracks/loaded/abu_dhabi_2021_chq.ini] ACTIVE = 0
Eanor_flint
I found a simple solution. I disabled the light fix V2 in extension of 2023 track layout, and with the new light fix published by CHQ last day everything is ok. But if i activate the light fix of the last 2.2 extension, it didnt work. In 2022 extension, lights are perfect. I dont think this is only my problem. I have more than 600 tracks, and no one did this. Fenryr Losail run without problem, same for singapore, jeddah and even the new fenryr bahrain. 2021 layout of abu dhabi CHQ work well too like the 2022 extension. And like i said, this problem doesnt exist in version 2.1 of the extension.
bynar010
This is a definitely a you problem, its perfect - https://www.youtube.com/watch?v=khYVl9950eI Make sure you overwrite ALL files from the new extension (or even better do a clean install of both track and extension), its probably a hangover from an old config file
Pyyer
I just tested with this config and PP filter and things are still OK for me So that is probably some config files issues. Can you please delete completely the folder: [assettocorsa\content\tracks/abu_dhabi_2021_chq] and these files (if they exist): [assettocorsa\extension\config\tracks\abu_dhabi_2021_chq.ini] [assettocorsa\extension\config\tracks\loaded\abu_dhabi_2021_chq.ini] Then reinstall the track and the extension
Eanor_flint
I use last 0.2.0 CSP and PP Filter is PureRealism (sometimes i use PureSimple). All tracks work well except the New Abu Dhabi. But i think i'm not the only one with problem because i see CHQ released a light fix today
Pyyer
Sorry for that! I just performed some test with default PP Filter and Pure set to default settings and everything looks fine (in v2.1 and in v2.2) Can you please tell me your CSP version and PP Filter ?
Eanor_flint
It's a fantastic work in general, like usual - But i think your 2.2 version was not a good idea for light config. Now, i've massive FPS drop (it was not the case in version 2.1). Light became just incredibly horrible. track became so bright that i see all objects white now. In version 2.1 i have no problem at all. I think you should prefer to stay with light config of your 2.1 version. Track is far better with this config than the new. How can i reload the old config please ? Now it's just undrivable.
Pablo
Indeed, I have solved it by manually copying the files into the Assetto Corsa installation folder. Do not use content manager to install it and read the instructions. sorry and thank you.
JV82
All works perfect! Thank You!
Pyyer
Just checked and you're right about T3 (which is actually T5) markers. For T6 though, they are at the correct place: I have counted the kerbs colors switch and the 50 Brake marker is exactly at the 10th red kerb before the corner π
Pyyer
Thanks for your feedback. That will be corrected in next update (coming very soon )
Hampus JesslΓ©n
I also think the same problem occurs at T6, the 50m board cannot be right, if you look at real footage the cars can easily make the corner, in your extension it's too late.
Hampus JesslΓ©n
There's a problem with the braking boards at T3; the 100m braking board is actually supposed to be the 50m board, you can see it if you look at the footage from the track, and also from judging that you can absolutely not make the corner from your 50m board, even though you are supposed to be able to make it.
Pyyer
Thanks for reporting. I am working on a config unification for update 2.2
Benjamin Kasten
The building behind the box does not change the colors in the 2023 version. In the 2022 version the color changes
Pyyer
Ah ah! π Hotfixed in update 2.1.1
Jeroen Feelders
Just to be sure: the A after -70 is a typo... ;)
Pyyer
This error always means incorrect track or extension installation Please follow install procedure carefully and make sure you have both correct versions
Pyyer
Brought back in 2.1 too π
Pyyer
Thanks. It has been included in update 2.1
Pablo
same
Pablo
same
John Slow
and also "AC_REVERB_TUNEL for track audio is missing, says "track misconfigured"
John Slow
says cannot have 0 cars in Race.ini file then crashes, trying to do hotlap
mario antunez
A lot of thanks
Jeroen Feelders
And please bring back the palmtrees.
Jeroen Feelders
I helped CHQ to improve the sunangle of the track. Please change lighting.ini to: [LIGHTING] SUN_PITCH_ANGLE=70 SUN_HEADING_ANGLE=-70A
Pyyer
Track version 0.9 is now public I am working on the update right now π
Eric Altorf
Thanks! You are the best!
Philipp Senser
yeah i wont pay for this other guy
JayBoy80
Amazing!!! Thank Youππ
Pyyer
That was the initial plan. Until I discovered that this βyas_marina_2021β track was just a shameful unauthorized rip of ChiQuiFreaky track and my extensions: it uses the exact same models and textures. Thatβs why I wonβt promoted it here. And anyway ChiQuiFreaky told me his new public version will soon be released. Just be patient π
Georgios Nes Papoulis
Hi. What about the ''yas_marina_2021'' version? It's free... https://mega.nz/file/6h5GwbAB#TKiTsaP-Q7nYXrxKck08hni0UWddIkZ8pbHVSZlECq0
Pyyer
It should be fixed with 2.0.1 π
Pyyer
Oh you're right bynar010 thanks! I will correct it with an hotfix update
Francis
Merci mon ami.
bynar010
Think you've moved abu_dhabi_2021_chq-lightfix.ini to common but aren't referencing it in the new path? And if I do use it and then add your new lights fix on top of it it completely murders performance. I've renabled the original light fix and disabled your new one and all looks good
bynar010
Yeah the emissives on the floodlights are gone!
Eric Altorf
BTW. Lights in extension 1.2.1 are fine!
Eric Altorf
Track is visible. Light emission from light poles etc. is not. I have the default CHQ0.8 track + extension 1.2.1 + extension 2.0 installed. CSP 1.79. (I cannot use CSP 2.0 because it messes with my button mapping and controller settings. And it is far from stable.)
Paul Devine
Great work! Thank you π
Pyyer
I am not shouting too by the way π Upper case is just the only way in posts to underline important thingsπ (damn Patreon editor from 20th century)
Jack_NL
I just copy over the text. I am not shouting π
Pyyer
It will mainly depend on public release speed of CHQ Remember ACU has only the 2020 and before layout (+ my alternate) so it would be used in classics pack extensions mainly
Pyyer
Thanks! Can you clarify about the lights: Are the lights emission not visible or the track not enlightened? (lights are working fine on mine)
Fred Schriks
Alright, calm down.
Jack_NL
A PUBLIC VERSION OF THE CHIQUIFREAKY TRACK SHOULD BE RELEASED SOON. SO IF YOU DON'T HAVE HIS TRACK RIGHT NOW YOU WILL HAVE TO WAIT FOR IT TO BE RELEASED. The 08 version is only for his (ChiQuiFreaky) patreons as you can see on his patreon page
Eric Altorf
Nice work! Unfortunately the lights are off during night time.
fabrice marchand
bonjour PYYER a tu l intention de faire une version Yas Marina ACU ?
Fred Schriks
Thanks again Pyyer. Last one of the season. Thanks for all of your hard work. only i can't find the track anywhere.