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Devlog July 23/2022

🕑 Added 2022-07-23 20:10:40 +0000 UTC

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Novel

Thanks a lot for your review. Regarding the quest marks, I'll ask the coder about this but no promises. If there's a simple solution to this, we'll implement this. However, there're a lot of more important tasks at the hand.

Marvin Emil Brach

The sad thing about this post is too see how stupid people could be (early-access-topic) :/ The good thing is too see how you are dealing with it :D Thank you all for the effort and time to make this wonderful Gaming-VN! It was a great idea and episode 1 gave me a lot fun and pleasure without the boredom (for my taste!) to simply click and read of a plain VN. Without the RPG part I'd never had played that wonderful piece of art! And yes: it definitely depends on the player! For myself this "grinding, micromanagement and that basically useless leveling up system" was exactly what made episode 1 so wonderful interesting to spend time with it. I think your idea with "easy difficulty: no gameplay needed" is a quite elegant solution to make both groups happy... Although I'd love that there would be an "hard difficulty: grinding, micromanagement and minimum-level-requirement" for experienced gamer as well >D I am looking forward to play the this episode as impatient as Forlan is looking forward to penetrate Ilga :,D - THANK YOU! - p.S.: I assume that a config flag to enable/disable the questmarkers is as tricky (impossible?) like implementing the perks? I will miss the uncertain strolling around for events and questparts verz much ... but I think I will be able to handle it ;)


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