Beta 3 New Features
🕑 Added 2016-08-07 03:27:49 +0000 UTC Finally HTC Vive Support, I hope I didnt break anything for Oculus and non VR because I added a bunch of complex logic to detect what device are you running, I tested it but please let me know if you find something.Please find the download link in the patreons only posts
New Features
- HTC Vive Support
- HTC Vive Controls support (press the menu button to see the controls)
- Automatic Shower Sliding door (not perfect yet)
- Hability to reset the girl's position (xbox X button/oculus back button)
Bug Fixes
- Girl's butt no longer goes trought the door
- Girl no longer goes trough door
- Shadows now working
What I will be working next
- Adding hability to crouch
- Try to fix animations
- Experiment more with physics
- Adding a way to quit the game within from the game
I will post some screenshots about the controls, but actually I need to make an ingame screen showing you what are the controls
This weekend has been good, Thank you all
Comments
ZnelArts Game Dev
Awesome! I hope you like it and decide to stay for future updates! Thanks man
Dave Pastry
just needed a restart, a dollar well spent!
ZnelArts Game Dev
Thats very strange, you have latest steam update? Try restarting, if you continue having this issue I can make a HTC Vive only build this weekend so you can try
Dave Pastry
I can only select monitor 1 as display, and when launch it just plays on my monitor with mouse contols. steamvr is running
ZnelArts Game Dev
It should load automatically using Steam VR, are you having any issues?
Dave Pastry
how do i load this one my vive?
ZnelArts Game Dev
You can pause the animation with the xbox B button, Oculus right button, vive touchpad or mouse click. I will work on an aactivity selector for the girl.
Marik Craven
Anyway to pause the animation or pick what animations you want?
ZnelArts Game Dev
Yes I have thought about that, however I havent investigated how to add a specular material, right now I could add some shines but it rather looks metallic than wet. i will investigate more.
Psuedonymous
At the moment, her skin texture remains static throughout the scene. Instead, a specular map can be rapidly added when she gets into the shower, (wet, shiny skin) and progressively fade through the rest of the scene once she exits (skin drying out).
I guess he means to move the whole scene as he was floating above the floor. That didnt happen for me, though. I liked it, though i thought she is under the shower... instead she bends and stretches in front of the shower. haha
ZnelArts Game Dev
Im glad you are liking it! What do you mean by "move the scene"? I added walk controls to the left Vive controller's touchpad if thats what you mean. Btw, Im adding a collider to the girl's head so next time it wont go through things =) Again, thanks for your support, and I appreciate your feedback, this is a win-win relationship because I get to have beta -testers with valuable feedback like yours.
Sly Perry
that was fun. you're off to a great start. minor suggestion - allow vive grip controls to move the scene (i was floating above the whole time, playclub solves this various ways) and perhaps expand the shower area so two people can comfortably fit. her head will otherwise go through the wall when she bends down
ZnelArts Game Dev
Thanks man, let me know if you have any issues
Raphael Baker
I like it so far. Unusual. Tried it with my Vive. Keep developing!