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Inheritance: Events Test Build

🕑 Added 2017-06-28 17:44:50 +0000 UTC

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Aftermath Team

Just finished going through the list. Several of the items you reported had not been reported previously. Thank you again for reporting them. Since there WERE a lot of minor errors and spelling errors in the last build, I plan to release a new build to Patreons some time early this week.

Aftermath Team

That's the kind of stuff I was largely fixing the other day. The intro was originally written in the first person, then we changed it. When it was rewritten, I missed a few spots. Will go over your new list here as I work through the other and catch anything that might have been missed. Thank you again.

Aftermath Team

Thank you for trying the game! And thank you for pointing out the spelling errors. I actually just went through and made a lot of improvements a couple of days ago, I think a couple of those were on that list. I'll go right now and look things over though and fix anything you pointed out that might have been missed previously. Your taking the time to point out those spelling errors is appreciated.

stratum

In fact, that whole page needs to be checked over... what's with this sentence: "Your GPS tells you that you have arrived at my destination" It changes from "you" to "me"... also "endless pile papers" lacks "of", and "plack" should be "plaque"... and I'm not native so is "with an effort" actually valid here? Like just "one effort"... anyway. Yeah. I can overlook the writing, but definitely needs a lot of editing.

stratum

I am ĵust testing the game for the first time and feel compelled to point out that there is a typos on the initial text page. It reads "pitty" and "ovbious" and on top of that the name of the game is on the status bar "inheritence" ... Just wanted to point out that because it is kind of awkward to have typos before you even get into the game. :p

Aftermath Team

Inheritance is still an early work in progress. Right now there is an interactive intro, navigation around the mansion, a functioning wait option, and about 150 ambient events. The next build of the game will introduce the first NPC to the game, a Cheat Menu, and a small number of events related to the first NPC. The NPCs being added will add the ability to interact with them by talking with them, summoing them to you, or other "People" related actions. Hope that helps clarify things for you.

Where is the "people" button?


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