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The Allure of Wanton Cove .93 Patreon Build

🕑 Added 2017-09-28 02:51:32 +0000 UTC

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Aftermath Team

PS: You may be interested in knowing, I released a bug fix for this build just a little while ago.

Aftermath Team

The game basically checks for a number when it comes to skill checks. If you reach or exceed that number, you succeed. If not, then the game checks for lower number thresholds. In other words, you can raise numbers as large as you want, though there becomes a point where adding to those skills have no additional effect. The "3" for everything, I'll take a look at it in a little bit, but no promises.

Lucifer Diavolo

While creating a new character to run the latest content, I had a thought. It would be neater if you were to decrease the points to spend on your second set by one so you can have a nice neat three in everything, or allow leaving the screen with unallocated points. (Maybe an 'are you sure?' box if you go with option two.) Another option would be to have the total fluctuate based on your intelligence. Also, can using the debug to increase your skills take them too high? Or is there no max to them?


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