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Weekly Recap: Meeting Misaki

🕑 Added 2018-12-31 04:49:47 +0000 UTC

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Aftermath Team

I've got about 8 more hours before it's New Years here. But thank you! As the setting grows and more characters become available, there will be more opportunity for those kinds of content. Up to this point, most of the content has been fairly focused on just adding repeatable scenes, as things grow we'll explore different fetishes in more detail. And if you like groping, you're going to like Misaki, . . . . she's all about touching. :P

phalicobject

Story driven games are nice in there own way but I love a good open sandbox. I love to see some good voyeur and groping content but that's just some of my pervs:P Ok, enough of me taking up your time, thanks for all the info. Oh and Happy New Year to you all from the UK.

Aftermath Team

The merchant system should be fairly straight forward. Products will be semi-random and changed out every week or month. Other than that though, it's going to be a fairly simple, go to the store, click on what you want to buy, and go home with it if you can afford it.

Aftermath Team

My previous projects were created with a single story in mind. This one is being approached with more of a sandbox mentality. Instead of building a game around a single story, instead this game creates a setting that many stories can take place within. So yeah, this is just the tip of the iceberg.

phalicobject

Oh I like the sound of that already. I hoped it would be more than just a few extra outfits. Slots system will be nice. Panties Eve! Hand them over girl:P On a side note, I loved the under the bed monster scene with Eve. Looks to me like this game is a long term project. Got me hooked that's for sure. Would I be right in saying the trade system will be equally complex?

Aftermath Team

Quite a bit actually. This last year, I commissioned a couple thousand dollars in art for it just to get the bare bones in place (We've been waiting on the coders since then) And the bare bones version of it includes several hundred clothing options (Two types of panties, 11 colors each. Two types of bra, ll colors each. Things add up pretty fast.) . Clothing is broken down into slots: Legs, torso, panties, bra, socks, shoes, ribbons, chokers, gloves, etc. Once we can get a working paper doll in place, then we'll be adding new slots and extra items for existing slots. At first, it's going to be trying to give a simple range of clothes for everyone to match the clothing each character starts with. After that, we'll expand out into jewelry and tattoos and other decorative items. It's my understanding that most of the hard work is done for the paper doll stuff and that the code side of it shouldn't be too bad when the time comes. The problem has been that the coder that is heading that has had some real life responsibilities that have had to be taken care of first. Hopefully those priorities will shift soon and I'll be able to report progress on this front again soon.

phalicobject

Time waits for no-man. Just out of curiosity, what do yo have planed for the clothing system?

Aftermath Team

Yeah, I need to get back to Eve's romance path. Soooooo much work to do, so little time. I'll move that back up my priority list a bit. Misaki is fun to write. Every servant/slave in the game has some kind of problem, or in some cases more than one problem. Anna has her obvious psychological trauma, Eve trying so hard to be happy for her sister's sake, Mitsuko's grief. Misaki, she's blind, but probably more significant is her need to be touched combined with her nymphomania. I'll be sure to add some content for her with every build for a while until she starts to feel more playable.

phalicobject

Misaki is so horny:D Still not popped Eves cherry yet! Looking for the best way to do it as a loving master but I am finding it hard to find anything fitting. The kitchen scene with Eve and Anna is nice but not for a loving master. Will you be adding cherry popping scenes in the future?


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