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Info (01.07.2022)

🕑 Added 2022-07-01 00:04:10 +0000 UTC

Comments

ChaqSilent

Love these ideas

ruffiØ

Hope exams went well! I would love to see further stability for whats already done. I see the last preview for climbing is looking really great. Swimming seems to be on your mind so that would be a nice addition. I would love to see further advancements for your AI. It's well done so far, but AI can see you from across the test map and are really great shots lol. Getting shot at needs to be tuned as it's almost impossible to fight back if ganged up on. Maybe some docs would be helpful for the systems you made yourself. More interactive items/objects would be cool to see as well!

Jakub W

Fighting music has long since been removed. Honestly, I added this music when editing the video XD. But it's actually very easy to do so thanks for reminding me.

jonas Krauskopf

Personally, I would be interested in an Actioninput slide. Where the character transitions in a slide animation overlay and moves forward (like the roll). And an enemy Spawner BP that spawns a caped amount of ALS Human Ai Char overtime. I got the caped spawning to work, but the Ai breaks and cant attack the player. Also, do to me just recently discovering you (and not being that skilled in Unreal), I couldn't get the dynamic combat music working in v.2.3, so I will go back to 2.2 and look how it was done there (Was in your "Uncharted Video") or was it not implemented in 2.3? I fell bad for saying so much. Sorry, great project. I can't thank you enough. Good luck.


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