Information about new Tier
🕑 Added 2024-10-08 13:04:15 +0000 UTCI have just created a new tier that grants access to AGLS v1.1+, as I previously announced. I hope there won’t be any issues with changing the subscription. Here, Patreon provides information on the topic:
https://support.patreon.com/hc/en-us/articles/360000126286-Changing-your-tier
Comments
Talib Muhammad
How? where?
Valdemar Tvedt
i figured it out
Valdemar Tvedt
guys how do i get the project file?
anton
How to import AGLS to my project? (5.5)
Seyfettin Dincturk
Ugh, I just subscribed yesterday, and now I find out it’s in a different tier! If I had known, I would’ve chosen that one instead. 😭
Jakub W
It is possible to run the project in the UE5.5 engine, but this only applies to AGLS v1.2+ or possibly IWALS v3.3. More information can be found under this post: https://www.patreon.com/posts/ue-5-4-v1-2-0-no-117694835
Seyfettin Dincturk
Hello, great work! Will there be UE5.5 support any soon?
taylor H.
Of course! so first download the epic game's launcher, then go to library and where you see engine versions, click the little plus, then select the version you want by clicking on the white text, hope this helps!
Aaron Golden
Can someone help advise how to install to UE5.5? I can't see a installation guide
Norman Leto
Jakub, is there a way to contact you via mail? or Linkedin profile?
Gregi Beck
When we get the updated plugins for 5.5? I need it so I can port my game from 5.4 to 5.5
William Van Leer
Great project, Thanks to Clydee for pointing me to you.
Dylan Anhorn
is there a .sin file somewhere is or each c++ file on its own?
Jakub W
Embedding AGLS project resources into your own project requires several steps. First, copy and enable all required plugins. The second issue is the correct settings of your project, e.g. collision channels, rendering, inputs, physics, etc. Only then can you try to copy the files. It is not necessary to use the migration tool. Remember to keep the same folder structure.
AsasinoManik
Hey an important question! I want to import this project to my own project, tried everything from migration but it just does not work what to do?
aswan
Hello my friend, when graduating the project as a game, in Unreal Engine 5.2, it comes out without a problem, and in Unreal Engine 5.4, there is a problem with grading. I do not understand the reason.
Devon C.
Huh, I don't see the new version release. Is it hidden completely behind the new tier?
Jakub W
Yes, I just published a post
Devon C.
Cool. Does this mean that the project is released yet?
rw g
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