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Quick Q regarding BL3

🕑 Added 2021-12-17 19:38:04 +0000 UTC

Comments

SuperB

Putting it on every platform would increase your reach, but I personally wouldn't want my friends being notified that I was playing nsfw games ๐Ÿ˜ฐ. If it's profitable and good for your brand to do all platforms, I say go for it

Cale

I really don't mind, but I'd say it's not worth going to any extra trouble to put it on Steam if it interferes with development. I'd not buy in on Steam if it was available via other marketplaces because I don't like DRM.

Vinny-De-Loud

Stick to ur guns jam, Iโ€™d rather see it outside of steam just to know itโ€™s 100% pure profit in ur pocket instead of any cuts lol

jam-orbital

It'll be on Gumroad and itch.io no matter what, so don't worry

jam-orbital

Bondage Lily 3! It's a small game I'm working on. ๐Ÿ˜Š

Dandrake

Id rather at least have an option to purchase it outside of steam. I donโ€™t feel comfortable advertising to my friends what Im in to.

Colby

Same here? What is BL3?

KayDee43

Ahh yah better way to put it ๐Ÿง ๐Ÿ˜

I'm ignorant, what's BL3?

Mixadozer

I guess it depends on whether or not you want to expand the possible people who view your work. If you donโ€™t really care about that itโ€™s probably not worth the pay cut for something that almost all of us would buy not on steam anyway

hnmenax

yeah that's not a bad idea as well. you could also just give out steam keys for anyone who buys on itch or gumroad, since you can give those out free of charge still iirc. that way the people buying solely to put in their library can still get that even if they buy on itch/gumroad

jam-orbital

I was considering that last idea too, although I'd prefer to think of it as a discount on other platforms rather than a markup on Steam ๐Ÿ˜‰

jam-orbital

Haha :D

KayDee43

Hmm. Kind of a tough call. Like hnmenax said, more channels = more sales opportunities. But if you get any channel shift--people buying on Steam that would have otherwise bought on Itch--you'd be receiveing a lower percentage of sales. Not sure if that would even happen though. Or be significant enough to matter. Another idea- maybe you can mark up the price point on Steam to offset their steeper revenue share?? Edit: yup, didn't see your comment from a couple mins ago, you're way ahead of me ๐Ÿ˜‚

Jojo

I would legit love to get the question from my friends โ€œwhat are you playingโ€ when it pops up that I play it. So yea Iโ€™ll buy it if it goes to steam, that sounds fun and hilarious ๐Ÿ˜‚๐Ÿ˜

jam-orbital

That makes sense. I was also thinking I could make the game cheaper on non-Steam platforms, or release the Steam version later.

jam-orbital

A lot of adult indie devs put their stuff on Steam, so I was thinking about trying it!

jam-orbital

Maybe! My art is kinda niche though so I think most people who would see it on Steam and be interested would probably already know about me. The negative side is that Steam takes 30% of sales revenue. (itch.io takes 10% by default.) The 30% cut is only worth it if a lot of people aren't willing to buy the game anywhere else.

hnmenax

imo, the best solution is just to put them on every platform you can. people from here/your existing fanbase will most likely buy it on itch to support you and you get the exposure just from your game being on steam.

jam-orbital

I didn't know about that. It'll be on itch.io either way, so no worries!

Well now Iโ€™m curious. What made you consider putting the game onto Steam?

Sen Trillion

I'd say why not just for the sake of even if people don't buy it they can see who made it and they may go "I like the art I wanna see more of what they do" which could add to your following and eventually maybe a new patron even. You miss %100 of the shots you don't take and I don't see a negative to also having it on steam.

ThatDino

I don't think Steam is worth the trouble due to region locks for lewd games (Germans get literally no digital kinky action on there). Itch.io ftw!

jam-orbital

That's not really an issue for me since I'm not trying to actually reach potential customers through Steam. I'll be doing that via DA/Twitter/Patreon like I do with all my other stuff.

BigBoi99

I wouldn't advise it. Besides them taking a decent chunk of sales, it's also really hard to have a game on there because it'll be lost in all the other games that come out.

jam-orbital

That's how I feel too! There are a ton of lewd games on there though, so I figured there must be a market for them.

The Deaf Mans Lands

The main issue with lewd games on Steam is that you can't keep your games roster private, and I don't think a lot of people want to make an alt just for that.

jam-orbital

I'm going to do that either way.

Jason hudson

Why not put it on itcho?


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