Cheating Volumetric Light Rays in Cycles
🕑 Added 2022-05-12 02:49:53 +0000 UTCJust a quick follow up to the "Optimizing Cycles" post a couple days ago! Folks may already know it, but it's been really useful lately so I wanted to talk about it just in case!
Comments
Do you have add on for this grass?
Phillip Park
Genius!
Anybody who still needs to be told to turn on Node Wrangler at this point, doesn't deserve you ;)
Rimas Albert
Have you tried K-Cycles and would you recommend it?
Ian do you use the super image denoiser addon
Pudding Motion
Okay what the heck did I just watch? crazy stuff, thank you alottttttttttttt!
Ian Hubert
!!! Ok that’s cool- I gotta try that.
daniel dulitzky
just in time to use on a project, thank you !
Great video
Max Cahill
Something to consider if the intent is to use it as atmosphere/dust/haze rather than light rays, using the noise texture _not_ infinitely stretched along one axis, so you have a domain of fake volumetric dust-ish stuff. still just as cheap but different use case.
Raf Stahelin
Hey thanks man much appreciated. THough I dont see a help channel on there. Is it allowed?
Nickolai bauer
Sure! Go to Ian Huberts patreon page - choose "my membership" at the top. From there you should see "connect to discord" where you can join directly!
Raf Stahelin
Does anyone know where to get access to Discord?
Willem van der Veere - Studio Friday
To JTM: indeed, alpha was black. In the mean time I tried EXR’s, those worked out fine in both the compositor as vid editor.
Willem van der Veere - Studio Friday
Thanks Carter Burr-Kirven! I will certainly try EXR’s, have no experience with that to date. I indeed was using PNG’s.