Patrefans
IanHubert from patreon
IanHubert patreon

Making a Blinking Light Asset

🕑 Added 2022-10-22 02:57:31 +0000 UTC
Making a Blinking Light Asset

Comments

Amenaru Gebra Bey

Thank you

German Bauer

Glad you got better! Lovely retro case

Ian Hubert

Oh yeah! If you download the updated version from Github, it works! It's worked the whole time- just unfortunately most of the initial links I put up went to the very first version, which *didn't* work with 3.0 If the new Github link doesn't work, let me know!

It's really fun to watch your tutorials and when you show a snippet of footage look for the output from previous tutorials! Caught the Neo-classical sculpture floating around in space :-). Somewhere between easter eggs and cameos.

Experiencing the same with the Shakify add-on for a couple versions of 3.x now. Haven't had a chance to dive in but for anyone who knows Python, Nathan and Ian open sourced the add-on code (https://github.com/EatTheFuture/camera_shakify). I don't want to speak for them but I'm sure if someone fixes the issue they'd take a pull request and merge it back into the project.

Another awesome tutorial. I’d love to see a tutorial on how to weather and make imperfections))

Daniel.skomo

Hi Ian, I just had a quick question about the Shakify addon. For me at least, it doesn't seem to work in the newest Blender (3.3), showing a python error. I don't know if this is a compatibility issue or just me, any idea?

Lonnon Foster

Welcome back to breathing air that you don't have to chew first. Big improvement! Thanks for a great breakdown and a simple, reusable asset. I might name mine back to "Blinking Light in Case," because I like the contingency idea. "In case of emergency, push buttton."

Karribu

I like how you explained the math nodes in great clarity and my brain still just rolled over and said "nope"

Raffo VFX

I dont know how exactly you figured out that labirint of nodes, for real. Its amazing because its usable for hundreds of different objects at the same time, but changing the result for all of them.

If you integrated the output of your "Blink Duration" then average that value over a few seconds you would get back your original "Blink Duration" set point value (with some ripple of course). Math mic drop.

coyohti

THE SMOKE! The AQI got up to 350 over here in Redmond. Did ya'll dance in the rain when it finally arrived? What a relief!

Levy Bergman

sounds like real wizardry. hope it will be accessible to Blender peasants like me

Zeke Faust

Nate Vegdahl wizardry! Lets you project the footage onto geo which can both be illuminated by CG, and also cast shadows and reflections onto your CG. You can set it up manually but the plugin automates it

Thoughts and prayers to the 20 different blender versions that got evicted from your taskbar - RIP

Levy Bergman

Aaaand there it is again... that COMPIFY add-on bugs me since your last video :) Tell us about it, please!!


More Creators