Driving Through a Market pt 1: Layout/Blocking
🕑 Added 2023-09-27 08:11:12 +0000 UTCDidn't realize this was going to be a series until I got into it! Fairly casual, but this one goes into blocking out a shot, and how that shot should fit into the edit. Hopefully in the next few days I'll have the one about modeling all the market stalls (I'm excited for that one!)
Here's the RBC physics rigging addon. So impressed with the work he's put into this thing!
Comments
Roman Kovalev
Still waiting on the realease of this pack! :D
Mamadou Mboup
hey Ian i been at this for a while now what texture did you use to make the inner part of the blue taxi and the a single point of time in space how did you make the floor textures
Roman Kovalev
Hopefully you will release this pack! Keep on waiting!
Michael Holtz
I've learned recently you can Ctrl+P while you have objects selected & lattice as active to automatically add lattice modifier
Ian I love ur stuff from a long long time....u r a god for me ....so it hurt me real bad when u lost all ur progress ...been there ...done that...u dont deserve it ....but ...i really hope u can recover lost progress in blender from the file-> recover->auto save option n then by selecting ur last auto save as soon as possible ...it might not recover everything but it recovers 70 percent of the stuff
Buck Yau Cheuk Chung
this is amazing
this tutorial is so freaking good
Roman Kovalev
It is so cool, how you can do one shop with so many details with using only one texture and bunch of primitives.
KadisArt
Hey Ian, try using the Powersave addon to autosave the project, and it's free :) https://blendermarket.com/products/powersave
xxSHOCKxTROOPxx
you can relate with independent comic artist who spent so much time creating comic pages. Making them with hatch marks by hand no cg. it takes a decade to finish a 4 comic series. Thank god for CGI its so efficient even when your not efficient. of course it depends on what your trying to make.
Jimmy Hernandez
CHIDO MEN..