Setting up a Drivable Rigid Body Bulldozer/Tank
🕑 Added 2024-03-29 09:52:26 +0000 UTCSort of a follow-up to "Rigid Body Stuff" a few months ago, but for basic vehicles! Should also be a good introduction to Rigid Bodies in general.
And here's the documentation for the Rigid Body Constraints.
Don't forget to save often! Hohoho.
Comments
Brad Fichter
I wonder where improving the rigid body system and constraints is on the development pipeline
Juan Romero
while I love this, there's something inside me that feels unease, in 2024, the concept of baking starts to feel very wrong
JØRGEN WETAAS BULL
Great post. Looking forward to more content on this amazing patreon ;-)
Noneya D Biznazz
You might want to revisit some of your older tutorials... Blender keeps changing at an amazing pace.
Miko Dela
That simulation of the truck carrying the vending machine was super realistic with all the secondary motion!
Maxime Gérardin
Hey Ian, just here to say thank you for all the amazing stuff you have been putting out since the beginning!! Might seem like nothing but hearing you got rid of that vending machine reminded me of a couple years back, when I discovered you and your art and the way you share how you do it, it goes without saying there was a real vibe into this learning session with you back then. Those warm fresh summer nights doing 3D for the first time, your videos in the background, completely sucked into the universe you've created with your art, and all those funny things like the vending machines were truly a part of this thing haha! I just wanted to thank you a lot for that thing you brought and those wonderful feeling you gave to me during the origins of a learning curve, I grew up in life thanks to your art and your patreon. This was 4 years ago, today doing films and 3D is my fulltime job, quite a long way happenned in between but I can't forget those feelings haha, almost nostalgic. Thanks!
Destrier
Oooo... I'm feeling an urge to tackle the Overlander from Terrahawks:)
Roman Kovalev
Incredible!
Joshua Carter
Three thousand frames of it falling into the abyss! Haha! Thanks for another great and incredibly informative video, Ian! It’s a lot to think about, but your examples really help my crocodile brain wrap around it all.
Workbench
Entertaining and useful stuff as always!
Not Louiiis
always great stuff thanks ian (ps new compify addon is brilliant)
Ian Hubert
I realized after I uploaded I never talked about that, yeah! You can either do exactly that, or (what I did on the rendered bulldozer shot) was I attached all my greebles to the base geometry and basically used all the original geometry like a bunch of empties (which I then put on another hidden layer).
Connor Christensen
So simple and amazing! For adding more detail to the model, do you just bake the physics and then add more geometry?
B#D
Use to literally know nothing about rigid bodies but here we are! Thank you
Jack_Wolfe
I love how "simple" it sounds, but it looks amazing. If you want it even more weighty, you slow the mech down, and lighten the debris, i wonder how a thick fluid sim would look amongst the microwaves. You could also instead of microwaves have those compressed car cubes, but i was thinking having something like a bathtub or random recognizable item (vendor parasol for example) could also sell the scale more. One bigger thing amongst the smaller things.
Platyelf
The problem with that is the engineering brain doesn’t know when to stop troubleshooting
James Noellert
This was a great one, thank you! 🙏
Ian Hubert
Haha! Yeah! I think that's why I like it so much- troubleshooting is more like "okay how would this actually work though?"
Ian Hubert
I am trying so hard to remember.
Nicholas Cummins
Would love to see another build modelling video too. Love watching the thoughts as you build a new machine in this world
Ian Hubert
YES! I updated an old mechish model so the panels and stuff used rigid bodies and it added SO much weight to it!
Platyelf
I don’t know if this is going to make the war between my engineering-oriented brain and blender brain come to a cease fire or an arms race
Jack_Wolfe
HELL YES! give me that industrial mech !
Ian Hubert
YES!
Nikodem
Okay, that whole physics section of blender was a big blind spot for me. But seeing this now and all its potential, opens up a whole new world for me 🤯 Thanks for adding more sleepless nights to my schedule 😁
Ian Letarte
anyone remember the rigid body hack where you had to use the game engine's dynamics and record everything to keyframes?
Chromfell
i hope the food was good
Beau Stine
Sweet. Yeah I figured there was something already in the library that covers this. Thanks for the reply! 🤙🏻
Ian Hubert
Oh thank you! Ah yeah! If you search for "Rendering", "Optimizing", "Compositing" or "Digital Extensions" I get into a bunch of it.
Richard Cave
thank you, I have an interior of a aircraft cockpit that I need to crash, and this has solved so many problems for me,
Jason Ferguson
When I have objects passing through other objects, I scale everything up…a lot
Beau Stine
Hi Ian. Just want to say your content has been so helpful in learning Blender. Thank you. 🙏🏻 Would you by chance be able to do a video on your render settings and compositing techniques? Or is there already a video that exists for this subject?