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Asset: Neon Sign elements (every letter)

🕑 Added 2020-09-29 11:01:41 +0000 UTC

Comments

Michael Gardner

BRAVO!

Tommy Shades

nevermind. lol that was easy

Tommy Shades

does anyone have any quick tips on converting the glow materials to work in EEVEE ?

Mike L. Taylor

I literally finished modeling about 8 neon signs for my movie just before you put this out! They are single tube letters though and some custom shapes. Can I apply these materials to my letters to get that same plasma core glow?

Lucas DubΓ©

I have found the problem. If you go in the render settings, I disactivated the Denoising on the viewport, which seem to not be doing well with my current graphic card,

Lucas DubΓ©

Same, it crashes!

Though 2.83 worked fine, 2.9 crashes instantly when I try to use Cycles on my iMac. I've now made a couple of videos with the letters on my Linux box using Cycles. Eevee works fine on my Linux box as well.

Kays Al-Atrakchi

Does it work in Cycles?

My first experiment. I'm gonna make a channel tag using these. I do need to learn how to make one blink faster and I want one letter to explode: https://www.youtube.com/watch?v=qBVhupsRah4

When I render, the lights are not on. I switched everything over to Eevee on my Mac.

Kays Al-Atrakchi

What is the issue?

Not sure why my old iMac doesn't like the set, but they work great on my Linux box. Been experimenting all day. Well worth the Patreon.

Pudding Motion

Holly molly! @_@

Erich Stenzel

Thank you Ian! You are so generous with all the assets you give us!

Pete Burges

Awesome. Thanks Ian!

Carter Burr-Kirven

This is the Eevee version! Check out the video, it's set up to work with both (within Eevee's limitations, of course).

This is awesome, thank you!!

Kash

Thanks Ian, is there a way to put an EEVEE version as well?

You are the man!!

Gehrig Campbell-Dempsey

Ah dude! Thank you!

Mornarion

Gotta try that, I have taken Blender models to Unreal and I always baked the textures and plugged them in the material editor of UE. Sometimes I exported the original textures and mimicked the node setup there, anyway, it's rather powerful too.

Awesome! Although I think we need these in at least 100 different fonts :D

Mornarion

Uuuuuh, seksi stuff, thanks so much! Yeah, it will be really handy to create great looking messages so quickly! As long as the font is coherent, the job is done πŸ€“πŸ‘

Jan van den Hemel

We don't deserve you! 😍 Oh by the way, if you want to share these between other softwares (besides Blender) you can export them as "gLTF" from Blender, this preserves the PBR shader setup between applications. So perhaps that will also work for Unreal users, for example. I'm not 100% certain!!! I hope I'm not mistake, and I only use Blender. But it should work, as that's what the format is intended for.

Raf Stahelin

Would this not transfer into Unreal?

Nicolas

Thanks Ian, you're the best man :D

Ian Hubert

Ahahaha, yeah honestly hopefully I save folks some hours (although this is only one font)

Patrick Lever

Wow brooooooooooo thank you so much...as I'm almost finished with the first lesson on the neon sign πŸ₯΅ guess I won't be finishing that πŸ€­πŸ€£πŸ™πŸΏ

Dyrgrip FX

Very nice! Thanks a ton!

LeBang Cine

Awesome! You are genius, Ian!!

Justin

awesome!!! thank you


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