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JELLYFISH! (asset, breakdown)

🕑 Added 2020-10-16 05:20:38 +0000 UTC
JELLYFISH! (asset, breakdown)

Comments

Remedy

This is so awesome!

Ian Hubert

OH! I just saw this half a year later! Yeah that's a great idea!

Noah Miller

Could you put an Alembic up possibly?

John Zwick

I swear every time I think I've learned every way to select things, I watch one of these videos and you select something in a way that blows my mind...maybe a selecting super-tutorial in the future?

My Vimeo feed just show me this [ https://vimeo.com/236908378 ], and after 2:10 the only thing I could think was "Wowww this would make a great texture for that Jellyfish Tutorial Ian posted this weekend" It's not really CC0, but at least give us ideas of how to make awesome textures for different jellyfish. Also, I think every single 3D artist is obsessed in doing 3 things at least once: A good Jellyfish A Photorealistic render of Earth A Spiral Galaxy So, thanks to Ian, one down, two to go. xD

How do you go about making the black and white texture? It seems to be just like the one you made for the moving water as image planes. Did you start with just images of jelly fish to see all their parts and then adjusted the levels and curves in photoshop? Thanks so much!

When you subdivided the tentacles to use the fractal thing, you can randomize the vertices with out subdividing by using mesh tools then vert tools then random vertices. Also Dude, you seriously make me surprised on what you can do with just unsubdivided mesh.

Colin Stein

You're unbelievable! There's a reason I tell my coworkers you're a Blender god! Also, you're so adorable and charming too. Such talent and skill but also super nice!

BOOM, amazing! I was like: ok this is gonna be a long one... 20 minutes after I feel like Neo learning Kung Fu.

Biologically, cucumbers are fruit.

I really loved your short! very inspiring and fun!

Doug Brown

Always so awesome to watch... my heart leaps when a new tut pops in my inbox :) In fact I'm supposed to be working from home... but yeah...nothing got done until I was finished with this baby. I have a question Ian.... do you actually HAVE any "Your Majesty" tier takers?? :)

Doug Brown

nice and imaginative piece though :)

Mike Pouch

Man... those jellyfish look so much better than my attempt - https://www.youtube.com/watch?v=2PEMsc9XckM - and the file size - each jellyfish shot was 1+ GB blend file because I'm running a million hair and cloth sims for each jellyfish... eeks...!

Zachary Macintyre

If jellyfish are the vegetables of the sea, then 1) What are sea cucumbers? and 2) What is the jelly of the sea?

"I don't know what's going on in jelly fish. I don't trust it, and I don't like it. But I embrace it." Ian, and every person who's ever modeled these things.

Oooh, as C4D guy I'd love an FBX Ian :)

#blendergod

Mike Hay

Great! Who doesn't love watching jellyfish but get bamboozled trying to make them! Thanks for blazing the trail again! Also, according to Nat Geo they have their own render and re-spawning particle system capabilities in real life: "...they can make copies of themselves and some older jellyfish can become young again". 🀯

Ian Hubert

Thank you!!! I was always fearful to use the grease pencil because I didn't know how to DESTROY it after!

Ian Hubert

Ooo- that's a good point! Cycles is struggling a little with that one. It's a LOT of refraction.

Great video, thanks! Regarding the "issues" at the end, you forgot the sub-surf!! :)

Jan van den Hemel

I love how it looks in the jar. Curious how it would look in something like Luxrender or Octane.

Mornarion

By the way, on the view tab you can go to Annotations and DESTROY them clicking the minus button πŸ€“

Tyler Adams

Oh my! You are brilliant! This is fantastic.

Doug Brown

LOL! "murder arm" - wonderful. :) Looks like your screencast keys modifier has decided to quit... around 2:37 stops working even though you have it selected.

Mornarion

Once I watch it, I'll see how it translates to Unreal Engine, it would be a nice asset for a stilized game β˜ΊοΈπŸ‘ Oh, and thanks, premium quality, as always!

Mario Taylor

This is so cool!! I love the luckfish idea and the vendors; all these random details that makes a world so alive, believable and unique. It gives me sweet vibes of Bladerunner and Firefly, two of my absolute favorites of all times, and I think that what you are creating is equally cool and yet very unique (which is one ingredient of the coolness).

Justin

thank you so much! I exported into alembic and the animation and UV's were preserved really well so it was just a matter of reassigning the texture (although I'll have to look more into recreating your blender shader in maya/vray). you're the best!

Ian Hubert

It's alright!!! The property was a little intense with that wind storm the other day! I really gotta take care of some of these dead trees before they take care of us. How's across the water?

Ian Hubert

Hah!! MAN I KNOW!!! Like, they're SO simple they're just taunting us to recreate them, hahaha. I've tried so many times. Honestly I think the only reason this attempt worked is 1.) maybe a wave modifier update?? and 2.) path tracing is a lot easier, now (calculating all these bounces before would be been totally prohibitive), so we can just kinda brute-force it. That said, I think these guys render fairly quickly.

Yannick Stahl

Hands up everyone who tried to do a jellyfish before and failed miserably βœ‹

Fes

This is awesome!!! Thanks, Ian! How's life on the Peninsula?


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