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Stir Fry Physics

🕑 Added 2020-12-19 03:09:43 +0000 UTC
Stir Fry Physics

Comments

Ajamcito

where can i find the textures ?

Ian Hubert

Ah! I'm hitting "Select Linked" which is... dang I can never remember if it's just "L" or "Ctrl+L" normally, but it's super useful!

Sir Duh

When your working in blender the button display indicator says that you are pushing mouse button 4. What hot key is that he's pushing anyone :

Excuse me, could I have the cooking blender file?

I saw the "Just a pile of CG stuff" on youtube and tried to recreate this, but I used a water sim, your way seems much easier.

Maury Rosenfeld

Life imitates art... https://www.theguardian.com/world/2021/apr/28/robot-that-can-cook-paella-causing-stir-spain-mimcook-br5

Sam Morgan

Thanks Ian, very helpful

Ian Hubert

Oh hey! Yeah I released the arm a while back- do a search for "Robot Arm" and it should pop up!

Sam Morgan

Hi Ian, is this available as a blend file? I'm interested in studying the IK and pistons on the arm? Thanks... Sam

I'm in awe right now....and I will be there for a while. #2021

Ian Hubert

Ah! Sorry I didn't see this till now. Did you figure anything out? thought 1.) have the potholes be actual geometry that dip down into an underlying "water plane" with dynamic paint enabled- that way you only see the water where the water is. And thought 2.)- you could render out a normal pass for JUST the dynamic paint layer, then load that to be the normal map for the puddle areas in the texture (kinda complex, and multi-stagic, but should work if you don't want to bring a bunch of geometry into it). Sorry it's being complicated!

Alejandro Gallegos

Hi Ian, great work dude! I was wondering, any particular reason to go with cloth simulation instead of other types of physics simulations? Is it related to calculation time, glitchiness, or control maybe?

This looks soooo good

akim mohideen

Thanks, it's awesome. I am trying to create a scene like a man running on a wet road that has puddles. I want to create a ripple effect only on the puddles? but dynamic paint affects the whole plane(Road). Any idea to mask out the dynamic paint or how can I achieve this kind of effect. I tried several online tutorials but can't found anything related to it... Please give me any idea

incredible. Where can I find this restaurant?

Harry Robins

I'd probably do this by filming me cooking a stir fry with two cameras and try to track the robot arm to my spatula.

Milkyway Studio

can we get the motion tracking data for the cooking animation ? i wanted to do this thing with different food but i dont have the cooking animation

Max Cahill

Definitely get his other hand shaking the pan in at some point! Looking good, loving the shine on the veg

Mutlu C. Usta

Its very inspiring. Thanks.

Hey Ian great work, I'm curious how you optimize your scenes for cycles rendering... do you use render farms or just your computer?

max pirrit

Hey Ian! Random question, how did you make the landscapes at 1:08 ( https://www.youtube.com/watch?v=Y9INrI9ErWs&ab_channel=IanHubert ) in your dynamo breakdown from a couple years ago? They're beautiful, was thinking about it and couldn't figure out how you did it....nodes??? im not sure!

looks outstanding, thanks for the clear video

Ozzie

In another comment he said he rendered in cycles with "Render time is about 2 minutes" :)

WOW!

Crikey that is amazing! Just had a curiosity, how long does it take that video clip to render?

Kai Christensen

he does have it mapped to a mouse button, but by default it's CTRL-L

AnDiff

Hi Ian! Really good video, as usual! :) I know that you're a bit iffy with the whole physics thing and how you have to fiddle with sliders and values and recalculate and keep on tweaking to get the desired behaviour, but personally I find it very informative to see how you go about taming this particular beast! I'm currently spending time getting to know the FLIP Fluids addon and it's good to know that getting simulations to work really does mean putting a bit of time in to experiment and tweak before it all works! ALSO: I have a Nvidia GTX-1080 and I updated my drivers for Cyberpunk too and it made Windows generally unstable - monitors would turn off for 10 seconds at a time when the driver crashed, so I just gave up and reinstalled an older driver - I'll wait for Nvidia to sort out a newer, more stable driver and just give up some FPS in CP2077 for now!

I have a question. How do I bake it if I like my vegetables raw? Nice work!

Ian, may I ask a quick one, around the 14 minute mark you select the veg by a single segment per veg and press something that selects the complete element. What is that short cut, looks like you have it on a mouse button???

Mario Taylor

Ok, now I'm suddenly hungry, This is incredible, Ian! It looks amazingly real! I planned to do other things today but nope, now I'm going to make food in Blender. :D

Olof Friström

Looks delicious!

I watched this video while eating cereal

Ian Hubert

HAH! Yeah you're onto me. The PREVIOUS introduction started a little too fast; works great if I can edit into it, but editing into it abruptly ruins the flow a bit, so I want to have him pass by in the background of this shot to make it flow, hopefully :P It's definitely getting ridiculous though, hahaha

Doug Brown

yeah I'd like to know the render time too :)

Ozzie

ahah! Starting to feel like every new shot is the new TERD introduction, I love it. Can't wait to see those small techy TVs :]

Philipp Zakrzewski

Hi Ian, looking forward to watching this. Just a quick one though, did you render the final video with Cycles or Eevee?

Doug Brown

Great start to my weekend after a kakapoopoo week... Marvellous. I find the physics in Blender to be somewhat blindfold... i.e. blindfolded archer firing his physics into an apple (said the actress to the bishop). :) Thanks Ian. Loving how the robot arm turned out too... looks awesome.

Ian Hubert

AH! Yeah I think you're totally right! I think there might be other specifications, too?? I think a relevant node also has to be selected in the shader editor, maybe. There's probably documentation, but we'll figure it out some day :P

Hey Ian, regarding the question what the little pin icon in the UV editor does - I think it simply only works in edit mode. It does nothing whenever I click it in object mode. That’s the pattern I am seeing so far. Same thing happens in your video here.

Jan van den Hemel

Incredible!

Yess! Will watch this later today! 👍

Ian Hubert

MAN yeah it's been... it's been no good. I'm still blue screening, and I can't figure out whether it's the CPU or the GPU, and it only happens once or twice a day, so it's kinda hard to troubleshoot. Very glad to hear it cleared up on your end! I'll try updating drivers again.

Glad to know it wasn't just me having issues after the driver update. Seems like it has been fixed now but still I had a rough couple of days lmao.

cant wait until you get into smoke simulations

Finally

Mark Miller

I'm so excited to watch this after watching instagram over the last couple of days! Looks fantastic

Ian Hubert

Youuuuuuu are right!! Sorry about that- fixed! :D

Arielvaale

Whoops! I think you hit the private button by mistake


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