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EN/ Weekly News #35
🕑 Added 2020-03-01 17:25:15 +0000 UTC
A slightly later than usual news because there's been a lot of work this week.
The redesign of the combat interface was an opportunity to review in depth all the combat code to add features that will arrive later. You'll see one in Episode 4 but you won't be able to use it yet. The redesign of the combat interface is scheduled to be completed in the coming week, so we'll be able to show you what it looks like.
And as it is the 1st of the month, this is an opportunity to say a huge thank you for your support!
Illustrations
- Two new backgrounds have been completed.
- One scene has been completed, you'll have to venture deep into Warehouse 7 at the right time to discover it.
Characters and Poses
- We told you about minion C. Now she's joined her two acolytes!
Features
- The combat system underwent a major overhaul to prepare for its visual redesign and the arrival of features (Companion, Multi opponent and Talent (regrouping of Focus and Ultimate that we talked about in devblog #2)).
Have a good end of weekend everyone!
-Sunny & Zack