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A stroll in the park 360 VR POV

🕑 Added 2020-08-12 14:52:31 +0000 UTC
A stroll in the park 360 VR POV

Comments

Ryald

Just what AP said :')

Thanks so much for all the great feedback! I'm happy that you are enjoying it so much ^^ And about the DOF. You are absolutely right. Usually DOF is a very important factor to make a picture look realistic. And I tried to use it for the VR pictures as well. But because a 360 image is much more "dynamic", DOF would also be dynamic. Reason for that is because you are actually looking around and choosing your own focal point. As Grounded does this only with it's "background" it kinda works but in DAZ it get's weird. If I wanted to set the focal point on the girls face, The cigarette buds would be slightly blurred even if I set up up the focal range to very high values! Looking at the cigarettes then would break the immersion, because why would the by blurred when you look directly at them :/ I will definitely experiment some more and see what's possible :)

AP

Alright, Quest has charged, I tried it. It's genuinely awesome to look at this render with such a great perspective and feel so tiny. I really appreciate you rendering at a proper res for VR as I wasn't bothered by any traces of noise. If you feel like you can crank it up even higher, it'd be insane haha Can't wait to see what the "smaller" version will look. I felt like the cigarette butts were too big still compared to me so I welcome this new version. Finally, little question about depth of field. From your experiments so far, have you find a way to incorporate it to increase immersion in VR? I had tested stuff a long time ago but nothing revolutionary had come of it. The reason I'm asking is because I played Grounded recently and I have to admit their DoF in a setting similar to your really reinforced how small I felt :)

mister mosquito

gamechanger

AP

I immediately went to my headset but realized it's not charged... I can't wait! :D


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