[Public]ASCOT:Demon'sWaltz Trial version Ver.C100 (0.14)
🕑 Added 2022-08-13 08:00:06 +0000 UTCHello, this is Xai, the representative of Team KRAMA!
Sorry I made you wait.ASCOT:Demon'sWaltz Trial version Ver.C100 (0.14) will be released!
The basic information regarding the resumption of ASCOT is summarized in the following article.
[ASCOT]ProgressReport 2022/03[Public]

Highlights of this time
Renewed combat action
We felt that the C97 version, which was the final updated version of ASCOT,
lacked the exhilaration and fun of an action game, so this trial version omitted the open world elements and focused on the action part.
In addition, assuming large-scale development,
the battle system has been completely renewed by incorporating the latest functions.
Added sexual action to combat
During battle, you can finish off enemies by making them flinch.
However, you may be pushed down by the enemy's counterattack.
Until now, ASCOT had no sexual scenes during battle,
but we plan to use this system in the future to sublimate it as an element that can be enjoyed both visually and as a game.
Official port to UnrealEngine5
The game has been officially ported to UnrealEngine5, which was officially released in April 2022,
and the graphics have been significantly improved in quality.
However, since it has just been released,
there may be places where its performance is not fully utilized and unexpected problems.
Please enjoy the development achievements in UE5, which is still few in the world.
Model quality improvement
We are further improving the quality of the model so that we can produce a higher quality production.
Since it is still in the process of being worked on, each pose may be broken,
but we have prepared a dedicated model viewer so that old and new models can be compared.
We will continue to aim for quality improvement with the goal of quality that is comparable to AAA titles.
Action elements in this trial version
Weak attack/strong attack
Let's decide combo by combining weak attack and strong attack.
Swoon
Each enemy has a swoon value in addition to physical strength,
and when the swoon value reaches 0, it goes down.
Counter from dodge
If you dodge the enemy's attack cleanly, you can decide the counter.
If you decide to counter, you can greatly reduce the faint value of the opponent.
(Erotic) Kill move
If you set the swoon value to 0 and press the interaction button near the downed opponent,
you can (erotic) kill move the opponent.
Magic
Q Magic: When you throw a sword and hit an enemy, you can press Q again to follow up.
E Magic: Deploys a magic circle of flames in front of you, and can deal damage to enemies within the circle.
Method of operation
keyboard/mouse
Gamepad
Spec/Precautions
【OS】Windows10
【CPU】Something that seems to be fast i7 class
【GPU】GTX1060 or higher and recent ones Even more beautiful with ray tracing support
【メモリ】Want 8GB or more
【HDD】10 GB or more
The above specifications are still under verification and are only a guideline.
- This game is being developed using UnrealEngine5, which was officially released in April 2022.
- Although it is an official release, it is still an engine that has just been released, so it may cause unexpected problems and malfunctions depending on the environment.
- Please be careful if you are worried about the specs, as it is assumed to be developed for high-end PCs.
Comments
I like the gameplay, it looks promissing with the counter mechanic. But sometimes the counter doesn't hit. I don't know if that's intended. I doged and countert near a wall and fell out of the world, but could load the latest checkpoint. Well happens in early stages when a game is developed. The aiming and hitting is a bit stiff in changing directions. I don't actually see a diffrence in the rightclicking and leftclicking attacks (meaning in Damage or Pose of the enemys). just leftclicking and dodging felt more rewarding because it was faster and easier to hit. The Goblin scene when you press 'F' is a bit off, meaning that the goblin model is with his leg in her body. Iactually don't know how to recharge the power gauge under her HP bar.
Your Best Friend
It's good for a tech demo. Needs optimization, graphics disappear and reapper randomly. There is one severe bug where if you keep camera lock on a enemy you killed until its body disappears, it won't let you move the camera anymore. It's a great improvement from that demo from 2 years ago.










