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[Public]ASCOT:Demon'sWaltz Trial version Ver.C100 (0.14)

🕑 Added 2022-08-13 08:00:06 +0000 UTC
[Public]ASCOT:Demon'sWaltz Trial version Ver.C100 (0.14)

Comments

I like the gameplay, it looks promissing with the counter mechanic. But sometimes the counter doesn't hit. I don't know if that's intended. I doged and countert near a wall and fell out of the world, but could load the latest checkpoint. Well happens in early stages when a game is developed. The aiming and hitting is a bit stiff in changing directions. I don't actually see a diffrence in the rightclicking and leftclicking attacks (meaning in Damage or Pose of the enemys). just leftclicking and dodging felt more rewarding because it was faster and easier to hit. The Goblin scene when you press 'F' is a bit off, meaning that the goblin model is with his leg in her body. Iactually don't know how to recharge the power gauge under her HP bar.

Your Best Friend

It's good for a tech demo. Needs optimization, graphics disappear and reapper randomly. There is one severe bug where if you keep camera lock on a enemy you killed until its body disappears, it won't let you move the camera anymore. It's a great improvement from that demo from 2 years ago.


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