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Bugs and Difficulty in v0.63!!!

🕑 Added 2020-06-06 20:04:52 +0000 UTC

Comments

Flamestorm

As for difficulty. Puzzle: Timer is maybe a bit generous. Never found myself being at the brink of time to finish one, even when struggling to figure out what I'm even supposed to see. So I would like to see a reference of the picture you're supposed to put together, atleast for a few seconds in the beginning of it. With a reference the timer could probably be a bit tighter. Memory: I'm terrible at match 3 or 4. Some pictures are a bit too alike, ballsucking and BJ for example; there are a couple of different pictures that are strikingly similar. Many times I've just needed 2-3 seconds more to complete. So might just be a little too tight timer. Sudoku: Love Sudoku, but without help of identifiers of rows and columns and marked numbers it's all just a blurr for me. So never touching 9x9, because I can't be arsed. Bricks: You know my grievances with it, so basically it's fine as it is and it's the one I rely on for most part when the others are to hard or otherwise unfinishable. But the last stage of difficulty can turn way to fast which can be fine. But with the uncertain physics you can't really plan a bounce and just have to hope for the best and twitch react. So one thing that comes to mind is to remove/move the lowest 1-2 block rows to make it atleast possible to react to a strange bounce in time. Ofc, might just be my old eyes that can't keep up anymore. :)

Flamestorm

No worries man, always difficult when you have to change a foundation mechanic. I believe you'll get there!


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