Sasquatch B Studios
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EARLY ACCESS: Can We Make a Game in 90 Days? Our Progress Report: 45 Days of MADNESS - DEVLOG
🕑 Added 2023-05-09 13:11:39 +0000 UTCIn this devlog we showcase all of the progress made on our 90 day commercial game challenge for Samurado.
We discuss what it's been like rushing to complete a game in such a short time frame.
Hope you enjoy!
Comments
Sasquatch B Studios
30 days was too ambitious I take it?
Horpel (Sandra Keßler)
I had a 30 days goal.. after two weeks I broke away as I was tired and really sick, now its sitting on the code shelve and waiting until I'm recovered to make another approach, however not in 30 days..