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EARLY ACCESS - Unity State Machine Tutorial
🕑 Added 2023-05-16 13:00:04 +0000 UTCThis is a very basic implementation of a state machine to allow you to easily control and switch the states of enemies in your game.
We build it from the ground up showing you how to get a good state machine for any entity in your game that might need access to things like the Update function or FixedUpdate and things like that. So this is perfect for characters/enemies/NPCs.
Hope you enjoy!