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Update

🕑 Added 2024-01-31 10:48:43 +0000 UTC

Comments

Hellion Prime

Thanks. I do plan to finish regardless.

Hellion Prime

Sorry for the delay in response.

Wesal Gcaas

All I have to say is, "Do what you want, we support you." However, I mean, if one day you can't hold on anymore, can you give the girls a good ending?:)

Notta Mann

One way you might manage to help with burnout, especially if it is related to writing new story beats is to perhaps create a dev/test version where you can test new mechanics and toy with things that aren't as repetitive like adding more dialogue and the like and instead expanding upon mechanics. I am not super familiar with the RPG maker scripting, but I do believe you can copy files from one set to another so perhaps creating a test area as a hub to test various reactions could help create new ideas as well as give older sections some flare or added elements to make some things seem less redundant. If there is any major thing I would like to see in regards to additions I would love more mouth interaction, the area in all the instances seem rather empty. Also with regards to the level ups from the comment above I think a way you could approach it would be using the tome/book level area to unlock skill books for characters of differing types and allowing players to walk up to the girls and have them eat him to level them up that way. It would allow for more character interaction and let you see more of their personality and how they view the mc. The reason I recommend something akin to a test build is so you don't have to focus entirely on an entire version update but instead on small test patches that can be implemented to the bigger picture and more opportunity for feedback without having the players run through the whole story in case you add a new mechanic later on and want some testing or feedback. I apologize for the wall of text, but I hope something in here might be of use for your later developments and could perhaps help you segment your work into something less daunting.


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