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Chapter 283: Return to the Mines (Part 1)

🕑 Added 2025-04-28 14:00:17 +0000 UTC

Comments

CringeWorthyStudios

Going back to the mid level area’s side quest after finishing half a dozen extra main quests is truly amazing. lol. Thanks for the chapter!

Michael

Ali might be short on non-minion spells, but the rod creation process she just learned about could cover a lot of holes. For example, there is probably an arcane metamagic spell or three that she would want to have situationally (without the ability to wait for a runic circle) but isn’t worth making one of her 10 skills which would go nicely on a rod. The fact that it runs off her own mana no longer seems so intimidating post-evolution.

TheIronDragon

Mines oder Dalmorah speedrun baby! For pro strats, you need to glitch Mato into a wall and it'll fling your entire party to the end of the dungeon. Thanks for the chapter!

Tim Burget

> Aah, adventuring with style and comfort. What a revolution! LUL > Armored Drake – Dragon – level 78 (Fire) x2
> Bone Warrior – Troll – level 80 (Bone) x2
> Blood Shaman – Troll – level 83 (Blood) x2
> Ice Mage – Troll – level 83 (Ice) x3
> Witchdoctor – Troll – level 87 (Soul)
> Blood Berserker – Giant Troll – level 97 (Blood) x2 That is 12 minions, not 10. > “Yes. I’m limiting myself to ten minions for the drake,” she explained. She would have to decide later how to pare her current group down. Ah, okay. That's intentional. > the acolyte had proved to be one of her most crucial minions for much of her time before she had been forced to finally retired them early in Aman Rak proved -> proven, retired -> retire > Still worried a little about her minions’ behavior, she crafted two bone greataxes so they would have a weapon for each hand. Crafted, not summoned? I wasn't aware she *could* craft them. > The ice mages unleashed their ice bolts and the bone warriors charged, and they had barely even begun combat when the chime sounded. > Your group has defeated Shard of Flame – Elemental – level 38 (Fire). Woah. > What followed was a ridiculous running battle with absolutely no time to rest as they tore through the elementals with frightful ease, the corridors filled with flashes of gleaming axes, swooshes of ice bolts, and crimson ribbons of blood magic. Ali bubbled her acolyte in barrier magic and whisked the little kobold down the tunnel beside her. Heh. > A few moments later her chime sounded again. I hardly did anything… > Your group has defeated Flame Broodmother – Spider – level 60 (Fire) Woah. > Your Acolyte of Azryet has reached level 29 (+6).
> Your Abyssal Stalker has reached level 47 (+2).
> Your Frost Dragonet has reached level 65. Nice! > Their reckless pace through the winding tunnels didn’t slow even a bit as they tore through the elementals, spiders, Lava Lurkers, and even the first Living Flames without ever slowing down. Ali unsummoned her Armored Drakes, finding they were getting in the way of her berserkers more than they were helping, replacing them with another Frost Dragonet and an Ice Mage instead. But nobody stopped for her, she summoned them mid-combat. Woah. > “Shield!” Ali shouted as the Living Flame threw up the dense impenetrable shield and began to attempt to respawn its clone. But the ice bolts penetrated right through the shield, causing the spell to fizzle instantly, and then the shield shattered under the combined onslaught of berserker axes. Sweet! > Mato huffed, not even bothering switching to talk, and walked out into the giant cavern of ramps, rocks, and bubbling pools of lava. ~~Skipping the other doors? I'm not so sure that's the best idea if they're planning on clearing the dungeon....~~ Nope. As one of the other comments pointed out, this is the Inferno Wing. Seems like they're taking countermeasures for a potential dungeon break. Not a huge surprise now that I have correctly identified which wing they're doing. Next time: the speedrun continues! And then the Corrupted Fire Drake! That seems like it'll be DPS Check: The Boss.

Alex

I'm glad that the MCs are over leveled for most of this dungeon. I've always felt that progressive fantasy and litrpgs authors always need the MCs to challenge something bigger and stronger for each event/situation. And it gets tiresome after a while.

Mahetze

it's really neat that she can tell some minons how to use their attributes when leveling out. It has a lot of potential to be exploited: She should find some healer monster/demon/something that gets 15 attributes per Level (e.g. Naias new holy slime once she shares them with ali). Summon it at lv 1, and do some easy dungeons while protecting it inside a barrier. It should level relativ fast (the kobold mage alone got like 9 levels here), everytime it levels go all in on intelligence. at e.g. Level 50 the Monster would be already at 750 intelligence (more than alis base intelligence) - once she is statisfied, she can put it in her Domain and make it a raidboss, shouldn't be that expensive, then do the minion-stat sharing skill on it. That way she could get an insane boost, way more than if she just have some "mostly intelligence"-focused high level Monster, and a lot cheaper overall

InLucidReverie

I doubt they are doing the rift. I think they just reached the doorways actually

Alexix

Thank you for the chapter! It was delicious. Very happy to see the acolyte levelling up finally!

Rensis Coren

> Mato huffed, not even bothering switching to talk, and walked out into the giant cavern of ramps, rocks, and bubbling pools of lava. Sounds like the Inferno wing... So they're doing a full clear of everything.

Tanj

The problem will be the rift .. what was in there is definitely not a stroll, and if they clear the mine they either remove the rift guard, or he goes wild when the dungeon is defeated. But the dungeon bosses were sentient, so make a deal to use the mine? It will not all be a speed run.

Dero_Dore

THEY are the boss now

Dero_Dore

Fucking RIP XD

Ulsar

tyfc

Subtle Entendre

See, I knew it! Dog-walking the mines was obvious after clearing out Trolls.

CherMi

Their levelling updating imprints is crazy. Ali can level minions of the same imprint, but tell them to choose different skills and stat distributions. Then she just picks and chooses with her customization. If she puts in the work and levels all her minions to like level 80 or 90 with different builds... It's going to give her a crazy amount of flexibility even without learning how to change their affinities. It's not even that much work, because she can just remotely control a group of minions and have them run dungeons, since they're strong enough now.

Twelve

I knew that this dungeon run would be much easier but they are doing a proper speed run of it.

shootingQuasar1

*When you come back to a previous level after finishing story mode*


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