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Chapter 130: Showdown

🕑 Added 2024-08-04 14:00:09 +0000 UTC

Comments

Antony Claughton

Thanks for replying! On low level monsters, definitely not suggesting you show them being fought! Yep, would be boring. Just something the team may have to adjust for to keep having challenges, and that the bulk of quests won't be useful to them. On the trauma, I agree it shouldn't be a focus, but I think if you keep things like the nightmares, and just acknowledging it, goes a long way to a healthier story for people to read. I think you've done well so far, with the nightmares, Ali's recurring issues with the time she and Mato were alone and she was counting down to domain-absence death, when she found out she was a dungeon. These enhanced the story without detracting from it. I'm just not a fan of some authors glossing over it entirely; I don't think that is a healthy portrayal. The skeletal wyvern was absolutely a great example of not everything going right, and it making the story more interesting. On that, agreed, but I was more talking about the odd chapters here and there which show non-core POVs, or the headers where we get a bit of lore, or a communications' log, etc. I think these are fascinating and flesh out the world.

Adrian Secchia

- low level monsters: One issue with including them from a story-telling perspective is that the fights are boring to read (everything dies). This is why many authors don't tend to include them. I try to have some low level monsters when I can be creative enough - like the Luminous Dragonets, Lux Drifters (flying acid slimes), Moss Creepers. But for the most part, I use lower level monsters as a way of supporting a higher level monster encounter - e.g. bosses spawning minions. At least I feel this keeps things interesting and challenging. -As to the pace of their development and the passage of time, yes I will continue to look for ways to demonstrate how exceptionally fast it has been. As always the challenge is to make it seamless and flow with the plot :) -Trauma - yep, I agree. A lot of what they're doing is traumatic, and should be. However, there's a bit of author-license going on to balance the kind of story I want to tell (and the kind of story I'd like to read). I'm not a fan of grimdark, typically - or of making the story unnecessarily dark and depressing. Even though this story does have its share of dark moments. In story, one could reason that the existence of healing magic and the endurance stat does make some of the purely physical trauma much more bearable. -Not succeeding with everything. This one is hard - a growth area for me as an author. How to portray failure, and still keep the plot advancing, interesting, and engaging. Obviously that's more difficult than winning. I do have scenarios where things do not go according to plan, and those usually end up feeling darker and traumatic. Take, for example, when Ali and Mato fell down into the ruins, and then Mato tried to kill her. Because of this, I try keep scenes/plot pivots like these relatively rare, but instead make them as plot-significant as I can. I.e. get the most out of a difficult scene as possible. There is also the failure of a fight, and go back to the drawing board before returning and defeating it. This cycle is endless in MMO games, and I tried to pay homage to that with fights like the Skeletal Wyvern - which went terribly badly the first try. The challenge with these kinds of scenes is making the second try feel fresh to all the readers who now have to read a second attempt at the same thing. I do have some tricks for this, but it's again a fair challenge to get it right. -POV. I'm very happy to hear you find the side-character points of view to enrich the world and enhance the story. When I first released the story on RR I got a *lot* of negative feedback on including multiple points of view. In fact, I think the first time I included a scene from Malika's POV, I got the second largest influx of 0.5 star ratings. But I really believe that one can't properly tell a story without seeing other sides/views and so I stuck with it. In hindsight I'm happy I did because it's definitely how I like to tell this story - and it turns out that there are still a ton of readers who appreciate it.

Adrian Secchia

I'm glad you're enjoying it, and thank you for taking so much time to write your thoughts on the story so far. I'll answer what I can without spoiling anything that might be coming. -Potions - yup, lots of people have brought up potions as an obvious imprint chapter. Most of the time Ali is feeling pressure that she doesn't have enough imprints, and potions are one thing the team can outsource reliably - as opposed to arrows, monsters, etc. Definitely agree though, it would be a very valuable imprint. -Ali's monsters need to be manually resummoned. A bit of a chore for her, really. -Bastian Asterford did investigate his son's death, and is still interested in any information that might come of it. However, I should point out that dying during a class trial is not particularly rare, given the risks. Which may help explain his behavior a little better.

Antony Claughton

I got into this series a week or so ago, read it all on Royal Road and have joined the Patreon to get the chapters to date. I thought it would be a good time to give some feedback. I really love this series and am enjoying it immensely. Ali’s such a sweet character; her kindness, curiosity and naivety all nicely offset the sheer power she is building. The tint of sadness for Ali for what she has gone through adds additional layers, and has been done well. I thought the scene of her trudging through the bottom level after learning she was a dungeon was so touching. Ali should have lots of trauma, as its been only recently (3-4 months?) that her entire world was destroyed, plus new trauma such as having the Town Watch try and kill her, the assassination attempt that was near successful and being targeted by a necromancer all within about a week! Including that trauma both gives Ali depth, and offsets her gigantic luck/progression that has occurred. The characters of both her friends and more minor characters are well fleshed out, as well as minor differences between enemies. The world is quite well developed, with a good system and the intrigue around the Blind Lich, and the learning of what has happened in the last 3000 years. I’m really looking forward to reading more of your writing, and seeing what happens to Ali in the future. Thank you for the story! :) A few things that have nagged at me: - given the importance of mana potions and recall potions to the team, and their cost, it does seem weird they haven’t tried to get Ali to produce these. - I’m surprised that Ryn isn’t focussing more on finding books/spells that could help with saving the books in the Grand Library. And that Ali isn’t spending at least some time trying to get her grimoire to reproduce the books she deconstructed. Neither might bear fruit in the short term, it just nags me neither seem to be doing it when saving those books would seem to fit so much with their personalities. - Most of us don’t think of sewers in our towns. But presumably, Dal’mothra had some. Does that mean there are hidden layers unexplored yet of the city that Ali hasn’t even thought of? :) - at some stage, will Ali think of trying to use her copy approach to write out a book that has all the details on a chapter of her grimoire, and then replicate it with runic magic? Obviously, no guarantee it will work! But if it did, then she could free up chapters for some imprints. - I don’t think it was particularly clear if the monsters in the sewers were respawning on their own initiative, or if Ali had kept putting them up there for the newbies even after the goblin threat had been eliminated and sentries were no longer required. - I’m a little surprised Ali hasn’t gone back to her old home. Not sure if that reflects her trauma that she hasn’t. - nothing has come of that Lord’s son dying at the start. I would have thought he’d have investigated at least a little, even with the sword being returned. Things I’d like to see and/or suggestions: - lots of low level monsters. Obviously by area, but too often it seems that cultivation/progression authors forget that the majority of monsters wandering around will be low levels. With areas with specific reasons to break that rule (such as around the mana condensers and dungeons in general) being exceptions. Authors too often just level everything up with their protagonists. - it would be good to get a little more clarity on just how exceptional getting to high 30s/40s in level in a few months is. This has been expressed, but we’ve no real feel for what the average level of a guardsman or Town Watch member is, or what is typical of an adventure group. - keep in mind the actual passage of time, which you seem to be doing. It has actually been such a short period. This means that we would expect the other adventuring teams/novices to progress very slowly (well, without intervention). We would expect searches and non-teleport transport for others to take time. You’ve incorporated this fine so far, but it is an area where I sometimes see authors. A good example is romance and Ali’s trauma; a few months with the circumstances being what they are isn’t really time to have the first kick off to much (for anyone) or for trauma to be resolved (especially when Ali keeps getting new heaping of additional trauma triggers). - a LOT has happened to Nevyn’s Keep in the last few months. The sieges by the goblins, then necromancer and the other Kingdom (forgotten their name), the blight, impact on food, deaths of many members of the Town Watch, and starting to be influx of new resources from Ali’s groups adventures. And now the recent trial. I think juggling how this will impact socially, culturally and economically will both be tricky but also potential source for some interesting story lines not necessarily revolving around fighting. If nothing else, it needs to be captured in the backdrop. Good luck juggling! - one thing progression authors often ignore is the trauma that would arise with near-death experiences. There have been a few for the team, should they all be shrugged off? - that not everything Ali (or her friends) do has to be successful. Maybe Ali or one of the others tries something, and only gets a minor success out of it. Whether that is one of the teams’ magical research, a business venture, romance, a friendship, non-magical research, etc. - out of curiosity, in a world with necromancers, does everyone cremate their dead? We don’t really see how people treat the dead as Ali’s group just deconstructs everything. But leaving burial plots could be seen as the equivalent of building weapon dumps for necromancers! I imagine the necromancer war would have impacted cultural practice to this day. - a little bit more on alternate views. I think the ones you’ve used of Talla, Gray, Ross and others have been really good. They both flesh out the world, give some insight to what is happening elsewhere, give hints of what may come. I think more of these would further enhance the story. Especially around what is happening with the Town Watch and general citizens in the wake of the deaths of both Aric/Eric and recently, and the goblin, necromancer and (other Kingdom’s name I’ve forgotten) attacks/sieges. Presumably different groups (noble, business owners, guards, workers, students) views would be very different, and we haven’t seen this all. Are there different newspapers for different groups? A LOT has happened to the t

Rensis Coren

Could probably be taken in whatever direction, I guess. Horror would work, but it could just as easily be turned into some grand adventure or a comedy. This really was but a random thought without much substance behind it. I'm not a writer though. In fact, if I were left with any kind of creative work to do, I'd probably be paralyzed with indecision and do nothing.

Adrian Secchia

Would this be a Horror?

Rensis Coren

Now you made me imagine a fantasy world where, occasionally, everything just freezes in time and a bunch of weirdos pop up to take a look around, they eventually leave and things go back to normal. People are blissfully ignorant of everything, but certain animals and magical beasts tend to freak out ("it just randomly happens, we don't know why"), and even the very few with time affinity can only guess what that weird thing they momentarily felt was.

Dero_Dore

Ah hell, stuck for 2 days T.T

Ulsar

tyfc

Adrian Secchia

You're welcome!

Azgaroth

Thank for the chapter. Can i command a phrase for the defeat of Necro-bastard (Don't even want to use his name....), because during his POV, he vaunted the "superiority" of the Necromancer Class... So can Ali tell him after his defeat, and perhaps before his death, while he his agonising in his blood: "Your Class is just a Lesser version of Mine, and the proof his here, why would the Lich seek to subjugate Dungeon even with his Power, it's because they're superior nearly in everyway to being a Necromancer...." So that Necrobastard can die angered and so that everyone dead at his hand can have some closure/revenge...

Karnevale

The struggle of *ravenously* consuming a chapter in less than 15 minutes just to realize that you have to wait for the next one in two days... I need to learn to pace myself 😂 thank you so so much timewalk!


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