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Chapter 490: Battle Shopping

🕑 Added 2025-11-11 15:00:12 +0000 UTC

Comments

Stuart Nathan

Should it have been the other way round, 5 gold for the potions and 50 gold for the three wands? I only ask as you specify three exhilers so thought it should be the other way round

Brian

Why not a sacred ooze for the low level spawn trap? Can be low level, does healing, and damages undead

Michael

Agreed. The question is whether to do it up front and not rely on her reflexes when she gets charged, or to keep perception for the first part of the battle and then switch when necessary. I’m expecting the second both because it’s probably better in an abstract sense (given the amount of warning she is likely to get) and because Ali has never shown much interest in passive defenses which could protect her when she isn’t aware of a threat. Her focus ever since the days of kobold rogues has been on becoming aware and reacting better.

Michael

The description of the wand of fire vulnerability reminded me how past due Ali’s own wand is for an upgrade. Magical haste usable on anyone (if better on a cold mage) is an unusual ability worth keeping, but a single +52 stat bonus is below par at her level. The trick is having Ali or Donella learn an appropriate primary ability for the new wand. The stats will then take care of themselves.

Rook

Fun chapter. Interesting to see how they’re trying to turn it round. Shows how damn scary Ali is though. They’d have no chance without her. You can see why people are so scare of her ilk. Wonder how she’s going to get out of this one.

Mull16

My guess is Ali is about to switch out her empowered summoner to vitality otherwise she might be screwed.

Ulsar

tyfc

BP

If you read this Timewalk, would be really nice to have like a wiki which has basic rules and stats for this world. But I understand that would be alot of work.

BP

My guess is its tiny, like 1% or less. And they may also share a total pool or have a max, say 5% cumulative. Cause no one seems to worry about being fully stacked that we have seen. And it was more than 1%, crafters would power level SO FAST, which we haven't really seen, even for Thril, who is supplying a huge number of high level adventures now.

BP

I do love the idea of, in the middle of a dungeon with an enemy in the next room, "Time out, I need to shopping." Very different world and rules set. Reminds me a bit of Erfworld when the main character had to get used to time being in turns and flowing differently in different regions/

CherMi

I've been wondering how tithes work. Say an adventurer is wearing four pieces of equipment with mana signatures, does that mean that they only get 60% of experience? Zero if they have 10 pieces of equipment? It doesn't sound right, nobody would want to buy equipment with tithe enchantment then. Especially because there can be many pieces of equipment and every crafter seems to sign their work.

Kensyi

I love that Calen tries to figure out how to game the system when he get info.

Kensyi

I picture them as more skeletal with all black armor, more like the minions of Arthas in ICC in WoW

Chyre

You know...it's technically inaccurate, but I tend to visualize Death Knights as Shadow monsters from Final Fantasy XI: https://static.wikia.nocookie.net/ffxi/images/d/df/Shadow.jpg/revision/latest?cb=20080916112912 They just epitomize "creepy undead with big sword" too much for me.


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