Weekly Update | August 10th, 2025
🕑 Added 2025-08-10 12:00:09 +0000 UTCBrothers and Sisters and Siblings of the Lucent Priory,
Remember how I said we were 'so back' last week? Well, we're not anymore. Itch.io has decided to deindex the game again after I pushed an android release. As of today, we've been delisted almost a week, which means the game is once again very difficult to discover. At this point, there is nothing more to do than keep the support ticket open and wait about a month until it's resolved.
Be that as it may, we're trucking along with development, hoping that one day the platform will actually show the game to people. Until then, I appreciate you telling your queer nerd friends about it!
As I get more experience in development, I'm starting to figure out who I am as a creative and what kind of processes work for me. When it comes to writing, I'm someone who only outlines the big plot points, and doesn't plan in a more granular way (because I find that I lose interest for the actual writing process if I plan excessively). Because of this, a lot of revisions are necessary as I get ideas to retroactively change things and fit them with currently developed scenes and plotlines. As a result, I have to develop both past and future scenes at the same time. With the staggered release system for different patron tiers here, I find that it really helps with my natural dev process, because I get to have 3 cycles of QA during which I can go back and revise/debug.
What I did this week:
Update 0.2.8.2 is out for patrons in the Scribe and Cantor tiers. It contains all the "first dates" from chapter 2. There have also been a few revisions from the last release, and the full android version is now playable.
The android version of the Canticle free demo was released on itch.io this week.
I mentioned I was working on 3 upcoming scenes with animated CGs, and was hoping to get all of them done this week. Scenes 1 and 2 have now been written and animated, and scene 3 has been animated but not written. Another scene (let's call it scene 4) has been animated as well.
I made a splash screen for Canticle.
I made a new icon for Canticle which should hopefully show up correctly for all game versions.
What I plan to do next week:
Listen to feedback about the new update from my Scribes and debug and revise accordingly.
Continue on with developing the end of Chapter 2.
Write 3 upcoming scenes.
Make art assets for a backdrop I'll need in one of the final scenes.
That's all from me. Have a nice week, and remember to do your Arcanometry homework!
Comments
Metaleptix
Thank you. I'm really thrilled people are vibing with the game. And we're back on the index now, so it should be easier for people to find it.
Kittycat_402
I found your game a day or two ago, if people are as avid for a good game as me, they will fin a way to find it, don't despair.