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Minecraft Physics Mod Pro V33 (Minecraft 1.18) - Bugfixes

🕑 Added 2022-01-13 20:51:43 +0000 UTC

Comments

That was made using blender u need a GOD tier computer to run that. But like the liquid fluiqid normal in the pro mode but lava yea i guess u can run that, and water bucket water yea good idea!

Ender style

Like it could be an option if you have a good computer but Haubna wants to make it then he can try to make it so then lots of computers can handle it

PicSoul

"This is a beta release of the liquids so that you can play around and test them." IMPORTANT Liquid Physics information: https://pastebin.com/i0f0maW1

Making the fluid viscous can put a lot of strain on the player's computer. If only to make the fluid slower.

Ender style

I could but I also want realistic lava physics like it flows down and it looks satisfying kinda like the videos that this youtuber named stevee did but he used animations

oh its bug fixes lol, well where would i comment that

ok

David Haubner

You might wanna read the patreon post you are commenting on first, lul

Сan look for shaders/texturpacks that replace the water texture with lava texture, if possible. Then there will be realistic lava)

Ender style

Hey Haubna can you try to make the water bucket have the water physics I know it would be laggy but it will be just like the enchant table just you place the water bucket and also can you add lava physics?

Now we just need fence gate physics!

MrIdiot101

What you could do to get updates out faster is have beta testers to test in the other versions, so you do not have to do all 6 by your self

you make the best mods

so you're trying to do slime physics

David Haubner

Thanks, much appreciated! Will fix the settings bug with the next release!

DEGO

Hello again! i still havent figured out which mod inferferes with the physic blocks to make them tiny, if i find it ill let you know. I also found out that the "Vine physics range" is always reset to 32 if you put a setting below that. I would really like a fix for this to improve performance. - Would it be possible to add some sort of physic block culling? (so physic blocks hide itselves when not directly in sight) jungle biomes get performance intensive with the mod on.

so you're trying to do slime physics

David Haubner

Math

well, then how do you make such cool mods

David Haubner

What animations? There are no animations.

what application do you use to make animations

David Haubner

Read the important information part in the post.

please help water why it doesn't work with shaders

please do the physics of slime

David Haubner

Do you use any mods? Could it be caused by the block particle scale?

hi when i use this when i try to use vine physics the other blocks other than the one i place appear to be like rlly tiny example : when i try to connect chains or vines the 2nd block attached appears very small, after i leave and join the worlds it becomes normal again. any idea whats causing the issue?

David Haubner

Yeah I've read it :)

David Haubner

Individual jar files

I cant help but think u saw my comment about Create: Above and beyond compatibility. Thanks for working on it!

Quick question, will it just be the same jar files as the 1.18.1 files, but they work with older versions, or will it be individual jar files?


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