Which feature should be implemented first?
🕑 Added 2022-01-23 16:50:29 +0000 UTCI am going to make all of them so no worry. This poll is only to decide in which order I am going to make them.
Comments
Alex Frost
next could you do wind physics and make an API. I Would Love To Make A Mod For Aerokinesis
Rokas Zienka
hes are ar ready added physcis water
Maxim Gubin
Thanks I did see in an older version. Perhaps we aren't doing something right, but having trouble with the latest one.
Urika Tractor
he already did a while ago
Maxim Gubin
add the water physics pls
thats what he means by snow physics
ich kriege eine folder und keine java datei
Urika Tractor
maybe for gravel too
Ender style
I have an idea for the snow physics, you can make it so when you walk on it there are foot prints I think that would be cool and same for sand :)
David Haubner
Wie jede andere mod. Was meinst du genau?
wie kann ich die mod mit fabric installieren ?
Ender style
ah
Shotcosine
Since this mod is client side, that probably won't be possible. I wonder if somebody could create an add-on mod that adds features like this and wind affecting arrows by reading the wind values though. I think that could work, it probably would be pretty easy to code, but I'm not sure if values in the physics mod are detectable by other mods.
The mod is perspective based so only people with the mod cam see it like custom player model mods
how? it is s client side mod
Ender style
I have a suggestion for the wind physics, elytras can be affected by the wind.
Ender style
ok
David Haubner
Like in Teardown
Ender style
I vote for wind and snow because I think they are really good and also one question, what would the smoke physics be like?
+1 (avoid refactors! implementing wind noise for naturally occurring snow/sand flurries later on down the line)
Nomo
All sounds amazing. Would also love to see footprints for snow/sand when working on snow.
Shotcosine
exciting! thank you for taking my ideas into consideration! since wind physics would affect a lot of features of the mod, it could be best to implement it first to make future feature development easier. super excited for snow and smoke physics too!